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RPAffinity Rules, Classes and Character Sheet

Journal Entry: Sat Jun 23, 2012, 8:48 PM

RPAffinity Rules


:star: Rules:

Anything that has a :new: next to it has been updated.

:bulletred:)WE RESERVE THE RIGHT TO KICK OR BAN ANY MEMBER FOR ANY REASON A MOD SEES FIT!!

:bulletblue:) You must have your character sheet approved before requesting RPs or getting comfortable in the chat. Please do not talk to the members while you are doing your character sheet you should focus on that alone. You may tab a mod if you have any questions.

:bulletblue:) Please do not re-post your RP request more than once every 15 minutes.

:bulletblue:) Bold is only allowed when making RP requests, and should not be used for anything else. If it is then you will be kicked as your warning and if done again, then you will be placed on a temp ban for 24 hours.

:bulletblue:) CAPS is allowed in moderation and we do mean MODERATION!! Each mod is different and will warn you on it. So do NOT abuse this (both member and mod) because if it is abused then Miyu WILL put her foot down!

:bulletblue:) Also, please avoid excessive "stretching" of words, which is repeating the same characters in a row.  We consider excessive to be over 15 characters.

:bulletblue:) NO advertising please. This means chat rooms, websites, pictures ect....Anything that a mod considers advertising. It will be a kick/ban.

:bulletblue:) Please avoid using "text speak" (or typing like "u r so cool lol").  As a roleplaying channel, we want people to put effort into using good grammar.  Occasional "text speak" can be considered acceptable, but overuse to the point where readability is affected is not allowed.

:bulletblue:) We have a one (1) hour idle limit for Readers, which is enforced through our bot.

:bulletblue:) We are an English-speaking channel only.  Please don't use other languages in our channel, so we can all understand you.

:bulletblue:) We do not allow spamming in our channel, and have set our bots to automatically remove people who spam in our channel.  Spamming is automatically handled by our bot, however, mods will intervene when they feel they must. Spamming can be icons, phrases, causing drama, the mods will decide. And they will be honored, nor does it need to be explained to you. It could be a kick for something small, or it could be a temp/perm ban if the mod feels it should be.

:bulletblue:) Please do not ignore the mods.  Our mods must be able to talk to you in order to resolve issues, and if they are unable to do so, they have to resort to using bans to get their points across.

:bulletblue:) Please do not ask for channel privileges (aka mod status).  We encourage everyone who wants to help to volunteer, but access to admin commands are given as necessary.

:bulletblue:) No bots in the room except those owned by the mods.  All bots in the channel must be used for the benefit of our community at large, and vanity bots (e.g. single-user welcome messages) are not acceptable.

:bulletblue:) All members and visitors are allowed to have one (1) account active in our chat at a time.  If you make a new account, you must talk to a moderator so they can activate your new account and remove your old one.

:bulletblue:) We have a strict no-drama policy.  We ask that people take personal conflicts to private channels.  A moderator can intervene if asked, but do not allow any fights to spill into the channel. This will also include bugging the mods, talking back to the mods, being harsh or an ass in general. Mods reserve the right to kick or ban a user for ANY reason, and it does NOT need to be explained to you, though most will give you a reason. If you argue about this then you will be perm banned. This is also applied to existing members.

:star: Applying:

:bulletblue:) DO NOT POST JOURNALS OF ANY KIND, NO LINK TO IT, NO COPY AND PASTE!! NO EXCEPTION!! It Must follow our sheet, however you can add info at the end of the sheet. ;) NO EXCEPTION!!

:bulletblue:) Once you have read all the rules and have chosen a class you would like to be in, then fill out a character sheet, and tab one of the mods to look your character over.

:bulletblue:) Once your original character has been accepted, you may use any other characters you see fit for your request. You DO NOT have to post each character you use.

:bulletblue:) If you post someone else's character, or if someone else does the sheet for you, you will be banned. That is a permanent ban, and will NOT be reversed.

:star: Enforcement:

:bulletblue:) We typically have a kick / kick / ban enforcement policy with the exception of blatant infractions. If you feel like you were banned unfairly, please send a note directly to MiyuDimon for her to make the decision to bring you back or not.

DAmn Rules


:bulletblue:) No spam. This includes icons and emoticons. (please don't use more than four in one post or too often.)

:bulletblue:) Keep it clean. All and any type of cybering (sexually explicit rping) references that are too mature is against dAmn rules and will result in a ban and a policy report to the staff. Here is a link to the dAmn rules. help.deviantart.com/287/%C2%A0… Keep your requests PG-13... I will NOT tolerate this, First offense is a perm ban.



Classes



Ceo - This class is for MiyuDimon ONLY, she is the owner of the room.

CM- This class is for Arsonicace and Jacob-C-Wolf only, they are the Co-Owner's of the room. Works along side MiyuDimon.

Head-Security- This class is for our bots who maintain our welcome message and watch for spamming.

Editors - This class is for the mods of RPAffinity.

Proof-Readers- This class is for the secondary mods of RPAffinity.

Helpers- This class is for people to help check sheets and monitor when a mod is unavailable.

Copy-Writers - This class is for the bots of RPAffinity.

The-Imaginators- This is a VERY new class. This will be the class that creates events, advertises RPA, and thinks of new ideas.
(To be in this class, you MUST be a member of RPA for at least a month, and must send Miyu a note with request to join, make her want you.)

Special-Friends- This class is for friends of Miyu's who do not rp, but are in the room for the social aspect of the room.
(Mostly made for Miyu's friends at Deviant365 or Mods of dA- DO NOT ASK TO BE PUT IN THIS CLASS!!!)

Lovers - This class is for those Rpers who prefer to do romance rp's over any other genre.

Fighters - This class is for those Rpers who prefer to do battle rp's over any other genre.

In-betweeners - This class is for those Rpers who do NOT have a preference genre and will accept/request different genre's.

Novelists - This class is for those Rpers who do not have a specific genre, but who usually post over 400 words.

Short-Stories - This class is for those Rpers who do not have a specific genre, but who usually post under 400 words.

Readers - This class is for Guests who have not yet posted a character sheet.

Silenced- This class is for those who get into trouble, but not banned. Be careful!!!

Deleted - This class is for those who have broken the rules and are no longer welcome in RPAffinity.



:bulletblue: Character Sheet :bulletblue:

NO FAN CHARACTERS OF ANY KIND!! It will be auto denied.




Name: (First and last please. If it's only one name (IE something like Blood), then please explain why.)

Race: (If the race of your character is something you created, or something that is very rare for a character, then please explain what it is. You don't have to be too detailed, just a brief explanation.)

Gender: (Female or male)

Age: (If the character is immortal, like a vampire, then please tell us what age they look like and what age they really are. If you don't know, then please give us an estimate. We highly suggest you don't go over the top with the age. We do NOT allow any characters under the age of 13.)

Appearance: (This needs to be a paragraph long (Five sentences at the least for a paragraph.) If you find yourself having trouble describing your character, try starting from head to toe: Start from their head, starting with their hair. The down to their skin color, eyes, nose, mouth, etc. etc. It really helps.)

History: (This needs to be at least three paragraphs long. Like the appearance, try and start from the beginning. When they were born, where, any important information about their family. Go on to child hood, then to teen, young adult, and then further on depending on how old your character is.)

Personality: (This needs to be a paragraph long. Try to explain your characters personality as best you can, what they normally feel like, what happens when they get mad or happy, how people would describe them.)

Weakness: (This needs to be a paragraph long, and their weakness must be able to kill them. A good example would be water killing a fire monster, things like that. Please list as many weaknesses as you can, and if your character happens to be a human, just point out that the normal human weaknesses apply to your character.)

Weapons: (This needs to be a paragraph long. Explain all weapons, if you do not have any weapons then please explain that. )

Abilities: (This needs to be a paragraph long. Please list all abilities, this includes the abilities your character has from its race (IE a vampire has super speed, super strength, high senses, etc. etc.) as well as physical abilities, like being able to fight very well or some magic abilities.)

Class Requested: (Feel free to pick whatever you like, though it's suggested that you pick something that fits your character. If you can't decide, feel free to ask a mods opinion.)

Person who helped you when you came in:

Have you read and agree to ALL of RPAffinity's rules?

:new:(Make sure to check your spelling and grammar before you submit this, if you don't use word (Which is high suggested) then you can use an online spell checker. Tab a mod when you've finished. IF YOU HAVE NOT FILLED OUT ALL SECTIONS THEN YOU WILL BE DENIED!!)

  • Mood: Happy
  • Listening to: http://www.youtube.com/watch?v=UO84zbdLrmQ
  • Reading: What I am writing.
  • Watching: Me type...
  • Playing: Nothing
  • Eating: Nothing
  • Drinking: Mountian Dew
Add a Comment:
 
:iconririsuyuru:
Ririsuyuru Featured By Owner Edited 6 days ago  Hobbyist Digital Artist
((I basically copied most of these from my RP blog on tumblr with a few edits here and there to cut off fandom ties. Is this okay?))

Name:
Luthriel Feyrith Isilvyr

Race:
High Elf, afflicted with vampirism. 

Gender: Female

Age: Roughly 100, but a woman never reveals her age. Physically looks as though she is in her twenties. 

Appearance: Luthriel looks to be physically around her twenties by the standards of men. Her face is less pointed compared to her kin, and upon close inspection one can see that her cheeks are hollowed. Her skin is gold, as is her hair, but in a lighter shade. Luthriel’s eyes used to be gold as well before her transformation to vampirism, which made her sclera black and the irises red. Like all elves, her ears are pointed, but her ears are known to be longer than the norm. Luthriel’s hair is wavy and reaches just past her shoulders. She usually leaves it untied unless for special occasions. 

History: Luthriel belongs to a highly prominent High Elf family, both politically and socially. Her forefathers had important positions in the ruling council and members of the family have always been involved in the governing parties ever since. 


Due to this, Luthriel has been expected to outperform common High Elves, even the other pure-breed ones, and a lot of stress has been placed on her ever since childhood. Nevertheless, she did well, and has mastered certain schools of magic before her 50th Winter. As soon as she was of age, her family had her sent to her aunt, to perform as a apprentice under said aunt's office. Though she performed well and gathered a lot of praise, Luthriel did not like working in the office, and often felt oppressed. 

Years later, a rebellion against the ruling council begun, and Luthriel became more and more busy. However, the rebellion sparked chaos and stories of heroes- stories that she loved and admired, becoming almost obsessed with the tales of battle and glory. Luthriel wanted to be out on the field, doing what she wanted, and using her magical abilities for combat instead of just using telekinesis to pour cups of tea. She began plotting to take advantage of the chaos to escape her dreary life. When her aunt bought her to the Northern borders of the kingdom to execute a group of imprisoned rebel leaders, Luthriel tipped off the guards and had them release the prisoners, thus causing mass confusion. Luthriel used this chance to fake her death and escape to another kingdom, a kingdom of men, intent on starting a new life. At this point, Luthriel takes great care to avoid any other elf that isn't a commoner for fear that one of the richer, or noble elves will recognize her and force her to return to the council office. She still misses her family, but didn't dare to return or send letters to them- because betrayal is a serious crime, and she could have had her entire family shamed for her own actions. 

There, she joined a rogue guild in search for coin, and one unfortunate day when she picked the wrong target to steal from, he turned out to be a vampire and passed on this affliction to her. Due to her new aversion to sunlight, she rarely does jobs for the guild anymore and prefers to work alone. Currently, Luthriel is bunking with an eccentric alchemist and an ax-crazy researcher in a small village far from the city, and they are her only friends... as well as constant food sources. Her vampirism, while it did alter some of her facial features, is not extremely noticeable and she continues to blend in with society just fine. At most, others will merely wonder why she often hides under hoods and heavy cloaks even under scorching sunlight. As she is not a pure blood vampire, the vampirism has only changed her eating habits and ability to withstand sunlight and fire. She has a few basic vampiric abilities, including flying and sharper fingernails, but it has not affected her natural agility and magical affinity of the elves. 



Personality: Luthriel is arrogant and snobbish like most nobles are wont to do. She has been babied by her family and cared for by servants almost all her life, and is used to others listening to her every whim. She has tried to change this habit ever since escaping her own kingdom, but it still slips most of the time. To make it worse, Luthriel isn't the apologizing type, and may end up arguing or even fighting with the other party even if the entire situation is her fault to begin with.  She will refuse to talk to commoners unless they prove themselves useful to her, despite the fact that she is but a commoner outside of the Elven kingdom. Luthriel does not like being told what to do and will probably try to fight everyone who angers her. Similarly, she doesn't like to see others get bullied- but she might not lift a finger to help, unless she gains something from it. She isn’t fair, but she is just, and believes that if you want something done, either do it by yourself, or offer compensation to another to do it for you. 

Weakness: When under the sun, Luthriel is greatly weakened and will not regenerate, leaving her to only her physical combat skills. No matter when or where she is, fire damage will always deal twice more than it should on her. Luthriel is unskilled in physical combat, and at best can swing around swords in random arcs. She is only slightly better in archery, where she can hit stationary targets with ease and moving targets with a few more tries, but is slow at drawing a bow. Silver weapons and poison can be fatal to her. She's also rather rash and will barge into combat with the wrong targets... in the wrong weather conditions. 

Weapons: A short retractable sword and a longbow. She relies on magic more than weapons, but these are her fallback tools. 

Abilities: Magic. A hell lot of magic. Elves, especially High Elves, were famous for their natural affinity with the arcane, and she has had nearly a hundred years to study the subject. In daily life she exhibits use of telekinesis and teleporting things and people around. On good days, she can set up rituals to change the weather. Minor skill in archery, as mentioned above. From her housemates Luthriel has learned a little bit of alchemy and craftsmanship, often making tiny trinkets and jewelry for herself when she has the time and resources. She also has a series of abilities that she learned from being a noblewoman, but rarely uses any of those. On combat ability, she can use telekinesis to change the course of arrows and snatch weapons from foes, or use Illusions to cloak herself and close in for a fatal hit. As a vampire, Luthriel can transform into a cloud of bats and attack/fly away to some other area, however, she does not benefit from super speed/heightened senses as she is not a pureblood. She does have the ability to walk and hang upside down, defying gravity, though she rarely uses that in combat because magic is the same from any position. 

Class Requested: Fighters

Person who helped you when you came in: Asuos. Thanks. 

Have you read and agree to ALL of RPAffinity's rules?
Yes. 
Reply
:iconbluepikachu2:
bluepikachu2 Featured By Owner Aug 20, 2015  New Deviant Hobbyist General Artist
Name: Eru Polldrake
Race: Pocketdragon (type of dragon only about as big as a hamster, this particular breed is custom made by me)
Gender: Male
Age: 1 century, but is 23 in dragon years.
Eru is a male pocketdragon with an extraordinary ability. He is one of the rare pocketdragons who can breathe blue shielding flames. Either on himself or on something else (person, building, etc.) , he can shield it from anything except his own talons. (I really don't know what else to put, so there you go)
Reply
:iconakanereiko:
AkaneReiko Featured By Owner Aug 12, 2015  New Deviant Hobbyist General Artist
Name: Lock/Loretta Holly

Race: Puppet ((The puppets are a custom species by UndeadPuppeteer, they are basically humans who have been brought back from the dead to serve the overseer marionette and make the group bigger.))

Gender: Female

Age: She died when she was 22 and looks that age but she's about 26-27 now.

Appearance: Her appearance has changed since I first created her but her hair is shoulder length and very choppy, its a coal black and tends to look nice even without brushing. Her skin is a very pale grey with stitching on both her arms and her neck, her right eye is an empty socket which sometimes bleeds, her left eye is normal and dark red. She has scars on her mouth from it being sewn shut at one point, her finger nails are painted black and she wears a red tank top occasionally with a grey jacket. She also wears black skinny jeans with converse or combat boots, on her arms she wears black and red striped arm sleeves to cover up the stitching. Normally she looks ticked off but sometimes she looks like she is just going to lunge at you.

History: Lock or Loretta was born on May 27, 1993 in Massachusetts, she was the first of two children her mother would have, on October 21, 1996, her sister, Kayla was born. The sisters did everything together and were never apart, they went to school together, the sat at lunch together and shared the same room. They never argued, they always talked out their issues and found out how to make it so both were happy.

     When Loretta was 15 and Kayla was 12, their father had been severely injured in a job accident. He worked as a construction worker and one of the beams they had been lifting slipped out of the carrier as their father stood under it, he was warned a little to late and the lower half of his body had been crushed. They were able to lift the beam and get him to the hospital but after countless hours of surgery, he lost too much blood and passed away during surgery.

     For the next four years, the two stayed by their mother's side, they stopped going to school and helped their mother  with everything around the house so she wouldn't stress herself out. But when the girls were 19 and 16, their mother started to get really sick, when they took her to the hospital, they weren't able to figure out what it was right away, but when they did, they let the girls know there was no permanent cure and that she would need to take medication twice a day and it'd be refilled every week.

     On May 3, 2015, Loretta went out to get her mother her medication while Kayla stayed with her. On her way home, she went through a forest which was a short cut home and she used it all the time. By the time she was half way home, it had already gotten dark and she was starting to feel worried and scared. She heard foot steps behind her and as she turned around, she was chloroformed and taken to an abandoned shack in the forest where the man tortured her, sewed her moth shut, cut her right eye out, slit all over her arms and then finally, slit her throat. He left her there to die but her didn't get very far, outside a yell and struggling noises were heard until everything fell silent and Loretta had passed. A man walked into the shack and picked the girl up, taking her with him and softly saying. "Everything will be alright."

    Three days later, she had woken up but she couldn't move, she started to panic but then heard a voice from the other side of the room. "Surely you didn't believe that you'd get to be lazy in your newly given life? That'd be simply foolish. You have been given a new motivation. A purpose. Listen closely to the rules and regulations, or this graciously given life will be stripped away from you."

Personality: Lock is very quiet and stubborn, she doesn't like when people crowd her or think they're better than her. She is very hard working, she will put aside everything else just to get her job done. She does have a crush on the overseer of the shadow puppets so she does infact have a caring and loving side. Lock also loves to let out her anger and sadness by singing with her friends and sister. She can be a real b**ch to newbies and wants to stay the #1 voodoo puppet. She tends to be a smarta** and doesn't care if Marionette gets ticked off at her, you can say she's a rebel.

Weakness: Being a puppet has some disadvantages, fire is one of these, most puppets have fabric or plastic skin which is very flammable. Sharp weapons can also be a problem since the cuts a very hard to restitch together. Things such as drowning or being crushed however have no effect, while it may hurt like hell, it's not fatal, puppets are controlled by strings they have no need for the organs in their body. Electrocution may be a problem since it can start fires aswell.

Weapons: Lock uses her "strings", these are made from sharpened piano string and she controls them as if they were another body part, she also uses some knives and scalpels but nothing too extreme. She takes care of her nails/teeth and sharpens them both daily just incase she needs extra firepower. 

Abilities: Lock is very agile and quick when out hunting for killers or the killed to bring back to Marionette, She can be very loud if she needed to be and is very good at singing and playing piano. She has that aura that just makes other puppets admire her for what she does. She is very good at sewing and making the dead look brand new again, she makes most of the newbies clothes and fixes their wounds when they're first starting off.

Class Requested: Short-Stories

Person who helped you when you came in: Arsonicace

Have you read and agree to ALL of RPAffinity's rules? Yes
Reply
:iconarsonicace:
Arsonicace Featured By Owner Aug 12, 2015  Hobbyist Writer
approved
Reply
:iconletreefrog:
letreefrog Featured By Owner Aug 12, 2015  New Deviant Professional General Artist
Name: Tegan Swiftpaw; "Sees the Child Home But Never Hears Her Laugh"

Race: Werewolf, Native American- Blackfeet Tribe

Gender: Female

Age: 26

Appearance: At 5'1" tall, she is short but solidly built with a thick but healthy distribution of muscle and fat. Her straight, dark hair falls past her shoulders, skimming the bottoms of her shoulder blades. She usually keeps it tied back in a thick french braid. Her slim face features angular cheekbones under wide round eyes the color of chestnuts. She always seems to be smiling with her full lips, and it's very rare to see her sad. Dressed casually 90% of the time, her go-to is cutoff shorts or jeans, and one of many worn-looking band t-shirts. She is usually bobbing her head along with music that streams loud from earbuds ever-present in her ears.  

History: She was born in December of 1989 in the Blackfeet Indian Reservation in Montana; it was during one of the harsh Montana winters that she received her name. Some of her tribe were born like her, and some are human. They call the werewolves "shifters"- and most of those go through their first change before the age of 10. Her whole tribe was sure that she was human until just after Christmas- December 27, 1999.

Tegan had been playing with other children on the banks of the Red Deer River, when several of the older kids began picking on one of the younger girls- Maria. One of the boys took the child's doll, and threw it out onto the ice which had crept across the surface of the river. She followed Maria to the bank as the young girl was determined to retrieve her plaything. As the child stepped towards the doll on the ice, it began to crack. She kept going. The ice beneath Maria gave way, plunging her into the icy water; and Tegan acted quickly, immediately following after her. The two were out of sight in moments amid the icy chunks in the racing current. The tribe mourned them both several days, until New Year's Eve, a small dark wolf with chestnut-colored eyes was seen dragging Maria by her coat towards the collection of rusted-out old trailers.

Maria survived, and so did Tegan- after her body was well enough to survive changing back into human, though, she went through several terrible ear infections. Within months, she'd lost her hearing altogether.  Since then, Tegan has learned to sign and read lips, and doesn't often attempt speaking verbally.

School was rough for her- and frustrating. Just because she couldn't hear, many of her peers and teachers treated her as though she was dumb. She learned to take it in stride though, and passed middle and high school with decent grades. At 18, she left for someplace warm.

She is fairly nomadic, and moves from place to place in an old Chevrolet Luv pickup truck her dad and grandpa taught her to fix. She's a fair mechanic, but doesn't pursue it as a profession. She believes her grandpa's spirit lives in that truck since he passed, and that it must still run because of him. It always tells her when something's wrong.

Instead, she makes a living doing odd-jobs. Freelance writing on her second-hand laptop with free wifi, a rather successful blog, and a few unmentionable means.
 
Personality: Since she doesn't speak often, most people tend to assume that she's very shy. This isn't the case at all- over the years she's grown rather bold. She's always the first to stand up for someone she sees being bullied. She doesn't get offended very easily elsewise; she reads lips very well, but doesn't take it seriously when people insult her. She loves practical jokes, and finds any reason to laugh- even though she doesn't know what she sounds like when she does.

Weakness: She hates water, obviously- and the cold; though they won't kill her. She has normal werewolf weaknesses though. Wounds from silver and all that jazz. She can still bleed to death like most flesh-and-blood creatures.

Weapons:  She carries an old shotgun which stays behind the seat of her truck, and a hunting knife that her father gave her before she left. And her teeth and claws, of course.

Abilities: Tegan can change from human to wolf, with a monstrous hybrid in-between. She's not bound solely to the moon and can shift when she needs to. She caries a spare change of clothes wherever she goes, in a backpack just in case nowadays. Aside from that, she is rather fast- though VERY clumsy as she has a very poor sense of equilibrium. She is strong though, and can hold her own in a fight.

Class Requested: In-betweeners

Person who helped you when you came in: Aufsteigen

Have you read and agree to ALL of RPAffinity's rules? Yes.
Reply
:iconarsonicace:
Arsonicace Featured By Owner Aug 12, 2015  Hobbyist Writer
approved
Reply
:iconcometpluto:
Cometpluto Featured By Owner Aug 11, 2015  Hobbyist


Name: Thunderhooves

Race: Macro/Unicorn

Gender: Male

Age: 19 years old (in human years)

Appearance: He has a brown mane and blue fur. He has light blue eyes and a relatively rounded muzzle for a stallion. His cutie mark is of a computer. He has some shaggy fur around his hooves that never really goes away, regardless if he cuts it or not (Although it’s rather difficult, given his height.) His usual height is 2 miles, although he can shrink himself down to around 7 feet tall. This is very tiring for him, so he can only do it for a few hours at a time.

History: Thunderhooves was born on November 16, 1996 at Canterlot Regional Hospital to the unicorn Forest Nectar and Crystal pony Blue Glory As a young colt, he developed a fascination with magic, particularly adjusting the size of objects. He leafed through the library of Canterlot, but found relatively few spells or books on the subject. One day, he stumbled across a book deep in the archives of the library, "The effects of enlargement spells on plants and animals." He immediately brought it home with him and studied it intensely.

After a few less than successful spells, he decided to move to a small town near Canterlot called Ponyville. He moved in with a local earth pony who called himself "The Doctor". They both shared a love of science and magic, and the doctor had a strange blue box that was bigger on the inside then it was on the outside, which fascinated Thunder. Although he never figured out how the box worked, the doctor was willing to help Thunder with his research. After a few more months of testing spells out on inanimate objects, he felt the time was right to test his spells on a pony. The Doctor thought it was a bad idea, so he refused to volunteer. Thunder felt to awkward to ask anybody else, so he decided to do it on himself. After his eighteenth birthday party, he went out to an apple farm called Sweet Apple Acres. After meeting up with one of the farmhands, he and The Doctor headed out into an empty field. The Doctor had invented a machine that could cast spells, so they used it to cast the spell. It didn’t work out, as he fainted immediately. However, that wasn’t the end…

When he woke up, he noticed flies buzzing in his face. He tried to swat them out of the way, but stopped when they yelled at him to stop. He then noticed the Doctor standing on his nose. After asking why he shrunk, the Doctor responded by saying that the experiment had actually worked, and that he had grown. Thunder started to panic, blowing several pegasi to the ground. After standing up, he realized that he had grown to the point where clouds started swirling around his head. After attempting to reverse the spell (to no success), he ran of to the Canterlot mountain range, causing a large earthquake in Ponyville. He soon discovered a spell that was able to counteract the giant spell, but it was very mentally draining. Now, he’s (sort of) reintegrated himself into normal pony society, but the spell failing has caused several cases of destruction. Not many ponies trust him, but he has remained friends with the Doctor, as well as another unicorn named Lyra Heartstrings. He spends most of his time up in the mountains, but he heads into Ponyville once or twice a week for groceries, or just to hang it with some of his friends. The Doctor and Lyra still visit him up in his cavern regularly, and they are still trying to counteract the effects of the spell, to no avail. However, Thunder is starting to change his mind about being a giant...


Personality: Thunder is usually a rather calm pony, but on occasion, he had been known to get rather angry. He tries to avoid this as much as possible, due to the fact that he almost destroyed Canterlot when he got really mad. He is rather sociable, and likes to talk to other ponies. He can go a little stir crazy if he doesn't get to interact with other for a few days, so the Doctor and Lyra come up and talk with him regularly. He is also rather upbeat, and always tries to look at the positive side of most situations.


Weakness: He is a normal pony, (only bigger), so everything that can harm a pony can harm him.


Weapons: He has the standard itinerary of unicorn magic (Levitation, That weird laser beam thing, and shield) Also, given his extreme size, his hooves smash anything that is unfortunate to be under them. The fur around his hooves are also dangerous, as thing like trees, birds, and pegasi can get stuck in them.


Abilities: He can traverse extreme distances rather quickly due to his large stride. He also can lift very heavy objects (again, due to his size). His voice can cause temporary deafness in ponies, and his breath is as strong as an F1 tornado, allowing him to blow away enemies.


Class Requested: Short Stories


Person who helped me when I came in: DeathShadow---666
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:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Aug 11, 2015  Hobbyist Writer
Denied, and don't come back. We don't need someone who is whining about a simple rule.
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:iconvanguardhammy:
VanguardHammy Featured By Owner Edited Aug 10, 2015  Hobbyist
Name: Hana Moriko, nickname Hammy because she doesn't want to reveal her true identity

Race: Anthro, fox. Antho is like half human and half animal, Hammy has fur, tail and ears of a fox.

Gender: Female

Age: 17, birthday at 12 of august.

Appearance:
Hammy has a thin built body, a bit muscular because she likes to climb a lot. She is lightweight and short, with a short light blue hair with few dark blue stripes that she likes to keep messy and keep only within her care. Her eye colour is black, but can widen a bit if she's begging for something. Also mentioned that she is a fox. Hammy has orange toned fur over her body. She has big fox ears and a long fluffy tail, the tail is fluffy because she sometimes storages items in it. The only outfit she needs is boots, she has black boots till her knees with red highlights on and she doesn't like to make them dirty.

History:

In the beginning Hammy was originally born in the meadows. Therefore she was named Hana as in Japanese for flower. Her parent's were only just walking by the field when the mother began having the labor. After the birth, they went in their usual tribal camp of Foxes. In the camp people of her kind usually had long hair with vibrant colours. they lived peacefully and they did their best to raise Hammy as best as they could. However Hammy was born with a devious desire to see whatever she likes to have it to herself. And she was warned many times even at the age of 3. The tribe was teaching many things, going from survival to learning to adapt. And Hammy was best in it. Because she knew, and she wanted to get away from the tribe as soon as possible.

So she did. at the age of 13 she was exiled because of her final attempt at stealing the Leader's jewelry. Her hair was cut off and since then it was short. Her parent's embarrassed and angered, refused to go with her, therefore they are now held as an example of many for those who disturb the peace. Hammy however didn't hold the shame for too long. She was finally free and she knew the way's of surviving the wilds. During her 4 year of freedom she learnt how to steal and escape the danger, eventually finding fun in it. Her lifetime trophy are her black boots with red highlights that were stolen from the movie set.

Hammy lives now in the borders between city and forest. Often in the parks and likes to watch fishes in the koi pond. She doesn't really have a home, so she mostly sleeps on the tree due to her being lightweight. Or when she meet's certain someone, she charms them into taking her home for a night whenever she hears there's going to be a bad weather. Of course the person ends up having half of food being taken from the fridge and the house full of her fur.

Personality: Hammy is a cheerful fox. She doesn't take danger seriously, instead Hammy teases the person chasing her or trying to kill her, until she get's hurt. Although she can be clever enough to lure a person into protecting her. Hammy like any other animal has great instincts and like any fox has a great hearing. She's very good at stealing in her own purposes, mostly to (when in cities) buy food or tease a person, Hammy also get's confused when someone's explaining situation quickly so she can't keep track on someone. She likes: Collecting flowers, company, trouble, jewels, sweet food, teasing and dislikes: Being touched by hair, being hurt, having boots mocked in dirt.

Weakness: Hammy is short and lightweight, though that doesn't mean she can always escape trouble. She is very fragile and if she's punched once or shot, Hammy's chance of escaping are thin. Except if she charms the attacker into stop harming her. Her build is like human being, but athletic.

Weapons: Hammy doesn't like to fight, but if needed she'll scratch the attacker, or kick with boots. She mostly relies on fleeing and she enjoys running away from danger.

Abilities: As mentioned, Hammy is a fox therefore she has a great hearing and great sense on scent, She's flexible in both evading bullets and jumping/climbing on the trees. Even though she is a provoke stealer, she can sneak into people's houses without a sound. She can charm attacker with just a glance of her eyes if she wishes, Also mentioned the fluffiness of her tail is so dense she can store stuff in it, mostly lightweight like bandages.

Class: In-betweeners

Person who helped you when you came in:Arsonicace

Have you read and agree to ALL of RPAffinity's rules? Yes
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:iconarsonicace:
Arsonicace Featured By Owner Aug 10, 2015  Hobbyist Writer
approved
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:iconvanguardhammy:
VanguardHammy Featured By Owner Aug 10, 2015  Hobbyist
Thanks
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:iconikuzim:
Ikuzim Featured By Owner Edited Aug 5, 2015  Hobbyist Digital Artist
Name: Alexandra Marie Knight (However, she prefers to solely be called Alex, reasons to be explained further in the reference)

Race: Originally human, turned into a vampire at the age of 15.

Gender: Female

Age: 17 (D.o.B: April 24)

Appearance: A fairly tall young lady with a height of 5'10'', she is of an athletic build, with a rather peculiar bust. She has shoulder-length scarlet hair, which she inherited from her mother's side of the family, and violet eyes, inherited from her father's side, and is of a rather tan skin color. She sports a long sleeved green shirt with a black collar and black sleeve rims, while below she uses simple jeans, some stain designs on the sides. She wears converse shoes about the same color of her eyes, not much of a design due to the fact that she does not enjoy flashy clothing, but instead prefers loose clothing, if possible. She possessed two scars on her body, one on her chin and another on her torso, and two piercings on both ears, plus glasses that she sincerely cannot live without (unless using her abilities).

History:  She was born as a normal human into your average family: both parents happily married, and a five year old brother to mess with. She was a fairly happy child, with her group of friends and good parents to support her in her activities, be it regular school activities or her sports. She used to practice soccer and belonged to her school's soccer team, quite a good player, in fact. With her tomboy personality, she had gotten along well with a lot of people, not to mention her dauntlessness was quite a good attribute to have back in the day. However, at the age of 14, on her way home from practice with her mother, they had gotten into a drunk driving accident, resulting in the immediate death of her mother and a grave wound inflicted Alex on her torso, causing her to lose plenty of blood. She remained in the hospital for close to a month, having developed her fear of needles during her stay, plus a hatred for those who drink.

The following months afterwards were not pleasant whatsoever for her. Her father had grown distant to his remaining family, neglecting both his eldest son and youngest daughter, leaving them to tend for their needs on their own, shutting himself out of the world. Alex had tried to snap her father out of it, to no avail. However, she tried her best to continue on with her normal personality, however the situation was killing her on the inside. Slowly, ever so slowly, she started growing cold towards the world around her, having quit her favorite sport and neglecting her own friends. At the age of 15, she showed very little signs of her former self, her demeanor having changed for the worse. She decided to move out, even at such a young age, which of course devastated her father even more, but due to the fact that even her recognized his mistakes, he let her go, deeming her responsible enough to live on her own. Her brother did not approve, but seeing how his sister changed so much in so little time, he did not do anything to save her from this. Now at the age of 17 he currently lives in an apartment complex on her own, completing her senior year while working at a small diner nearby the complex.

During her first few months of living alone, she had come to realize that the place she lived in was rather...odd, per say. Supernatural, even. Demons lurked about, ranging from your average werewolf and vampire, to your highly specialized mage. She tried her best to get used to the situation, however everything changed one night when she was on her way back home at night. A fugitive had escaped prison, and lo and behold, it was a vampire. She had not known of any of this until she encountered him, being grabbed forcefully against her will and in the spur of the moment, having felt fangs dig in deep into her neck. She knew nothing else until she woke up two days later in a hospital room, her eyes gleaming red. 

Personality: Formerly your average cheerful girl, Alex is currently what people would call "your average tsundere". A cold, sarcastic, prone to aggressiveness person towards the grand majority of people, however secretly has a soft side. She took on this new personality after having realized that being nice will get her nowhere, especially after having pleaded for mercy at the hands of that beast. She is secretive and short-tempered, and can easily start a fight if she is provoked, and it will not be fun. Her dauntlessness remains, however she is terribly sarcastic, and that does not help when it comes to her socializing. If there's anything good about her from the outside, it's the fact that she'll be reasonable if needed, no matter how much it hurts her pride.

Weakness: She is not immortal, as most vampires tend to be. She is hard to kill, yes, but not immortal. She has regenerative abilities, however slow, so a few bullets can do her if shot in the right places. She is vulnerable to poison, however that cannot kill her as easily as bullets. Normal human weaknesses can apply to her as well. She has a bad leg due to the accident, so although she may be a fast runner with and without her abilities, if that leg acts up, she's screwed. She's prone to emotional distraught when tormented, and if she uses her "familiars" (which she hardly ever does, really), she's prone to insanity.

Weapons: She does not use any physical weapons on her account, unless given any or having no choice but to use them. She does, however, posses two "familiars", supernatural creatures created formed by magical energy. One of them takes the form of a puma, with an electrical fire element. The other takes the form of a crystallized eagle. The reason for her not using any of these is for the simple fact that it literally drives her crazy, due to the amount of power she will need (and have afterwards) after having summoned at least once of them. This can also be a weakness, due to the fact that she will basically be blind to her surroundings and only focus on what's in front of her, so when she snaps out of it and realizes what she's done, she might just enter a state of temporary depression.

Abilities: Vampiric abilities include increased speed, vitality, durability, and strength. She also has very powerful senses when the abilities are active, since she is able to manipulate them at will. Her eyes will turn from violet to red when her abilities are active, however due to the fact that she cannot control her temper well, they will also glow red when annoyed or enraged. She utilizes hand to hand combat and dislikes long range attacks. Tactics are her weak point.

Class Requested: Fighters

Helped by: Arsonicace
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:iconarsonicace:
Arsonicace Featured By Owner Aug 5, 2015  Hobbyist Writer
approved
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:iconlightyagamireal:
LightYagamiReal Featured By Owner Edited Aug 5, 2015  New Deviant Professional Writer
Light Yagami from death note 

is completely in love with his sister, hates everyone that wants to stop him. Light has only the attraction for his Sister named Autumn though & will give up everything to do whats right for her & the world! This Request of approval is also has incest about & of light x Autumn too & thats all im asking. I'm going to make my series too . Light & Autumn is over 20 years old too.
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:iconarsonicace:
Arsonicace Featured By Owner Aug 5, 2015  Hobbyist Writer
Denied because not only did you not read the rules, but yo ualso have posted something really offensive. So don't come in here with that.
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:iconpyrode:
pyrode Featured By Owner Aug 5, 2015  Hobbyist Writer
Name: Layla Starr

Race: Cambion(Demon-Human Hybrid)

Gender: Female

Age: 21

Appearance:  She has medium-length black hair, bangs somewhat covering her right eye. She has rather dark-colored skin, blue eyes, and a small nose and mouth(full, dark lips). A bit curvaceous, she wears a purple coat over a green tanktop, a tied green t-shirt around her waist, just above her blue jeans, and finally stiletto heels.  (This needs to be a paragraph long (Five sentences at the least for a paragraph.) If you find yourself having trouble describing your character, try starting from head to toe: Start from their head, starting with their hair. The down to their skin color, eyes, nose, mouth, etc. etc. It really helps.)

History: A man from the United Kingdom named Garrett Starr, was tricked by a serpentine woman who would eventually have a child that she'd leave at the old inventor's doorstep. This child with the dragon-like wings grew up as somewhat of a natural beauty in the eyes of few, though aside from her being a bit of a chubby girl at one point and having tried to lose that weight as she grew up(which she would somewhat eventually grow out of the weight, anyways. Mostly baby fat, you know?), the wings were quite a distraction for many kids. Even her father, who was uncomfortable with having a demon child, though loved her about the same as if he had a normal kid, felt that it was unnatural for a human to have wings. Realistically, people did try to grab hold of her to find out about them, and she was bullied at school due to the seemingly odd and rather extreme "mutation" as many claimed it to be. Still, even with a few kind words from her father, she couldn't help but think that there was something wrong with her, and being unable to change it didn't help her out in the issue. She was forced to accept it if she was to be happy, she physically and mentally had to change to save herself from further torment from her peers. She grew into a lovely young lady, but it wasn't enough. She wanted to match what people thought was "beautiful". She wanted to be perfect. She broke many people who mocked her, some interfering in her attempts to become beautiful in the eyes of pure humanity. Flames, literal fire burst from her when she got angry, and the pain she inflicted on her early tormentors felt good to her.
Late in her teen years, her aggression increased tenfold, her love of hurting others only helped as she was giving out a message. Love her or burn in Hell. At this time, she was desperate for love. Flaunting her body, attracting people a bit until they noticed the small imperfection, she fell into a deep internal pit, a smile only hiding her true depression. No one seemed to love or care for her. She wanted eyes on her, not in disgust, but for once, in admiration.
She was kicked out of her house at the age of 18, when she required a job, and in her eyes it was best to choose one that would get her aggression out. Then came two hunters who, at hearing of a demon, met her and soon met Death as well. She was not who they were after, but she feared it, and attacked in self defense. Once again, it felt good, and looting them of their materials and learning who they were actually after, she took their bounty and loved the battle. In her mind, if she was to win the admiration of pure-blooded humans, she was to do something that would try and help them. Monsters were a problem, and learning more about them gave more information about herself as well, giving her a bit more drive to do it. She finally decided. To become loved, she'd attempt to be the Supernatural Cop of the world, working by herself or with other hunters - usually as co-leader of the hunt - to rid the world of destructive beasts from other worlds and the afterlife. In the end, she chose a weapon to do this with. A rather basic bow staff, more like just an iron pole painted purple and covered in crystals, she got it made by her father after she moved out and began hunting, even taking on the name and naming her profession off it "MOTHY", paying a "family discount" for the rather odd weapon. She would justify the odd weapon choice as being an easy way to hurt a monster without killing them too easily. Because if the evil beasts are dead, they can't feel anymore delicious pain.


Personality: MOTHY is the self-entitled "Princess of Hell", and she expects to be treated as such. Quite hotheaded, it's easy to get her mad but rare to see her annoyed as it only applies stress to herself. She's quite lazy, her aggression only being fueled by anger and a will to try and show how much better she is than others. Despite this, give her what she wants and she'll find many ways to repay you, similarly to a genie except without the reality-bending ability to poof stuff up for the people making the wish. With a creative mind, she is rather sneaky and stealthy, knowing the ins and outs of many people and how to get past them, making her a capable thief, though she never cared to follow into that profession. She's quite snarky and sassy, more pessimistic but somehow always bringing a smile to the table, even when things are at their worst.

Weakness: She is surprisingly slow on foot. This is also related to the fact that she is constantly wearing stilletos, which hurt her feet. She is elementally weak to water, light, and holy elements. She is emotionally weak, distracted by even the concepts of love and happiness with others in relationships. This makes her somewhat gullible. She is also quite lazy, taking the easy ways out in a fight rather then trying her hardest. Normal human weaknesses do apply to her.  

Weapons: The Stiletto heels just used to add piercing damage to her kicks, her real, true weapon is the Bow Staff. As basic of a weapon it looks, it's still rather useful. It's an iron bar, painted purple, and various jewels embedded within. In conjunction with Hellfire Conjuration and alot of practice, she pretty much dances and spins around the pole to deal damage and flow into more attacks. 

Abilities: With Hellfire Conjuration, she can summon the flames of hell to do various supernatural acts. As Hellfire is much more destructive than normal fire, can set fire to/burn things that usually don't burn, and is much harder to put out, it is much more draining, but also more offensive, and deadly than normal fire conjuring. She can also fly, and it's just as it sounds. Finally, she is fueled by emotion. She can pretty much eat emotions. Energy lost from summoning hellfire can be regained through an opponent taking damage, which may emotionally effect them. With that all in mind, she knows some basic karate and kickboxing, can punch with pounds force equal to her weight(149 pounds) and can take just as much. 

Class Requested: Fighter
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:iconarsonicace:
Arsonicace Featured By Owner Aug 16, 2015  Hobbyist Writer
approved
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:iconpyrode:
pyrode Featured By Owner Aug 16, 2015  Hobbyist Writer
Thanks. 
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:icononepiecefan15:
onepiecefan15 Featured By Owner Edited Aug 2, 2015  Hobbyist Traditional Artist
Tsukino Arashii Profile <-- for a visual referance

Name: Tsukino Arashii

Race: African-American angel/human hybrid

Gender: Female

Age: 21

Appearance: Tsukino’s Hair is black, with green highlights short and spiked. Her skin color is brown and her eyes are green. She has more of a tomboyish look to her as she wears no makeup and she is more athletically built.She has a pair of two metal strips down her back. Which harbor her two metal wings. Her casual wear like any college age student. However her Squad wear, she wears a Lime green Collared Shirt with her Shagamu sign. underneath she wears a black tee-shirt, and wears black pants... she wears black boots. However she has several out fits to disguise herself when she is around her (storyline enemies), and other situations


History:  Tsukino was born in Japan,it is now currently modern-day Tokyo. But not too much is known about her family, though its said that Both parents were nice, the Mother was overprotective at times and would make Tsukino stay inside to do things instead of playing or finding friends. Both parents are currently doing thier jobs. Mother is a teacher and Father works in the military in the Air force. they both do not know of Tsukino's Angelic abilities nor of her travels. ( as most activities happen during the night.) At her birth, Tsukino was considered dead. As she was not breathing for Five minutes, the Parents gave the doctor the ok that Tsukino was a goner. But when she was held, Tsukino was ready to face the world. 

She was born with two metal plates on her back. ((This was due to a wanted change in Angel Protocol, Ichi added a "Double-Edged Substance” to Tsukino's soul)). Her younger years, she’s pointed out, have not been eventful as much as how many occurrences with her surroundings went. Except some things that had dealt with her Metal stripes on her back. But for several years, more like 13 years, Tsukino never really found out what they were actually used for.
The Angelic Protocol is a basic Military code and rules among the Angelic forces. Including who to be visable to, where to go and stations where they are to be placed. Also how to control their separate Shigamus. almost like the rules a classroom has, but with military atributes. the current change that Tsukino was a part of is that there needs to be a force that can coincide with Humans. 
Ichi is better associated with the term God. He oversees all the works and going-ons. However in the series that (the creator) has been made, Ichi doesnt do much as far as battle wise.
Shigamus are separate teams of Angelic forces around the world. Each have their leader. that have the most contact with Ichi. Tsukino has not become a Leader as of yet.


She was quite adventurous from the start, but didnt know what to do with her fighting spirit. Till she was Found by the "Nana Shagamu" (7 squad) with other (Storyline) chars at age 14. Through this she found that Her Metal Plates on her back were actually the spots where Metal Wings were harbored. With this she has gained more confidence despite there being Enemies at all sides. She has been training and keeping up with her Normal life since then, but it has been a struggle… She was learning to control her angelic abilities at the same time trying to keep up with her grades.

Personality: Tsukino’s personally can change in certain situations. At school and casual areas she is quite calm and collective, however when in battle, she will be pumped and will be firm in her actions. She doesn't say much, but she will talk when the needs to. When she is nervous, Tsukino will often be quiet. She will ask a lot of questions if she is REALLY confused, but will mostly pass on asking as she knows most people dont like questions. Shes is the most caring of her Team as she will care for others more than herself. In her angelic form, when enraged, her blade will glow i deep red, but will not add any damage or any new boost. When happy or in a better mood, her blade in standby mode will have green and white surrounding it. But nothing shows if she is NOT in angelic form.


Weakness: Normal Human attacks will hurt her most in her Human form. However in angelic form these attacks are slightly hampered by the form. Demon powers do wound her, as this is the highest form of pain she can take. She can last around 15 min around pure dark energy, after that much without help, will result in her Angelic counterpart being inactive. she also does not like far ranged attacks as she is better with hand to hand combat. 


Weapons: Her wings are comprised of metal feathers.... Which can be used as daggers. Also she Wields a Sword in the standby mode of a necklace.. The swords name is "Kuro Sakura" (Black Sakura) it acts like a typical sword, but with some elemental properties.. Some lightning, and some fire tactics as well. Does not control Earth. It does have more than one form for each property. this section TBD


Abilities: With learning from her training in the Angelic realm in her human form is is much more agile than most. Angelic form she has Flight and Strong man-to-man combatant. She ranks high on stealth and well rounded… her strength isnt her strong point. In her Angel form she gains speed apart from her human self, as well as heightened sense of vision.

Sword styles and list of attacks: ( always updating)
Sun Dial: Tsukino's blade radiates green as her symbol (a black and green sakura) a large beam of Sun's energy Emits
SRR: " Revert-Reborn" this is basicly a Reversal attack, Where as Tsukino's blade becomes a ring that holds the force/attack in the center, and brings it back, may it be a simple punch, or an Energy attack of any type or size.

requested group: Fighters
Helped by: Arsonicace
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:iconarsonicace:
Arsonicace Featured By Owner Aug 2, 2015  Hobbyist Writer
approved
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:iconsteampunkarachnid:
SteampunkArachnid Featured By Owner Edited Jul 31, 2015  New Deviant Hobbyist Digital Artist
Name: Dio Brando The Hedgehogo (Hedgehog)

Race: Hedgehog

Gender: Male

Age: 115 Years Old

Appearance: Blonde Fur along with some bitchin' accessories, Thick, lush eyelashes with a stare to give you that would make your pants place feel funny, well built

History: Was told by his father to visit the Joestar Family Mansion and grab the Joestar Fortune, was suddenly turned into a vampire by a stone mask and for some reason gained a stand from it. After his quarrel with Jonathan Joestar left his head seperated for his body, he waited 100 years to exact his revenge. With the body of Jonathan Joestar, he now hunts the Joestar Bloodline, waiting for revenge.

He now waits for the Joestar's arrival, but until then, all he does it get angry.

Personality: Pimpin', he's usually laid back and arrogant, but he stresses out very easily

Weaknesses: He usually acts calm when he stops time, leaving him open to sudden reaction.

Weapons: THROWING KNIFES WRRYYYYYYYY

Abilities: His stand, which is controlled by his willpower, has Unnatural Strength, speed and endurance. He also has the ability to stop time for 6 seconds.

Class Requested: Fighters
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:icondeathshadow--666:
DeathShadow--666 Featured By Owner Aug 1, 2015
denied
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:iconsteampunkarachnid:
SteampunkArachnid Featured By Owner Aug 1, 2015  New Deviant Hobbyist Digital Artist
fuck your shit 
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:iconcometpluto:
Cometpluto Featured By Owner Aug 10, 2015  Hobbyist
Immature much?
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:iconarsonicace:
Arsonicace Featured By Owner Jul 30, 2015  Hobbyist Writer
approved
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:iconadmiraldoenitz:
AdmiralDoenitz Featured By Owner Jul 26, 2015  Hobbyist Writer
Name: Hans Lachen

Race: Human

Gender: Male

Age: 48

Appearance: Lachen has soft, yet dull-colored blond hair, and turquoise eyes. He has high cheekbones and a scar on his left cheek from an accident when he was little. He is very pale, due to the majority of his life being spent in a church school in Berlin. Lachen is incredibly tall (about 6' 3''), and lightly muscled, which is why his nickname in the SS was "The Beast." Even after the war, Lachen is always seen wearing his uniform, the typical black SS drab, with all traces of swastikas ripped off. He has somewhat large, bony hands and long legs, which he tries to hide with his greatcoat.

History: Hans Friedrich Lachen was born in Berlin, Germany, in 1902, to fairly rich parents. Lachen was an only child, being somewhat spoiled and given love and respect wherever he went. He was reckless, often doing "daredevil" stunts before he was enrolled in school. One stunt, however, resulted in the scar on his left cheek. He was later enrolled in public school, but his parents took him out because of the influence of the Communists. Lachen was placed in a Christian school, where he discovered his lifelong faith in God. Despite being too young to serve in World War I, Lachen tried to be supportive of the war, and wrote faith-based poems to send to soldiers on the front.
In 1916, Lachen was struck by tuberculosis and bedridden for months. His mother had nuns and priests come to tutor him and bathe him in Holy Water to heal him. While he was ill, Lachen became interested in organ music and was taught how to play. As he recovered, he wrote many of his own organ pieces, some of which would be used in British and German horror movies. After World War I, Lachen had fully recovered and moved out of his home. He was also frustrated by the Treaty of Versailles, and tried to form a militia to bring back Germany's glory. After Hitler came to power, Lachen was still out of a job, but a priest suggested he join the military and try to become a chaplain. Lachen's attempt to become a chaplain failed, and he joined the Waffen-SS, where he became a tank commander. Lachen saw almost no action the only action he saw was in southern Poland, trying to escape the Soviet onslaught in 1945. Lachen managed to save half his division, but they were captured by the British. Fearing for the lives of him and his men, Lachen got on his knees and begged the British commanders to spare their lives in exchange for information on the Nazi war machine and Hitler's inner circle. The commanders accepted, and Lachen's men were sent to a POW camp in England.
Lachen spent long hours telling the British generals about the German military and Hitler's cronies. All of this would be used against the Nazis at the Nuremburg Trials. Lachen was to appear as a witness against many of the Nazi leaders, and he himself was shocked to learn about the Holocaust. He was utterly shamed and angry he didn't know about this. He feared he would go to Hell for not being able to do anything about it. An outburst led to Hitler's second-in-command, Hermann Goering, to call Lachen a "traitor" and "coward." Lachen retaliated, and it led to angry arguments in German in the court. A British general suggested Lachen leave and live out his life in London.
Lachen moved to London and spent weeks trying to figure out what to do. He opened his own bank and became rich from it. He used to money to pay hundreds of thousands of British pounds to the new nation of Israel. He also performed stand-up comedy on Thursday nights at a London theater, feeling it would "calm my nerves". He later began playing the organ every Sunday at church. As he adjusted to new life in London, Lachen bought a cat, an Egyptian Mau, whom he named Dappler.

Personality: Lachen is fairly shy, unless someone says something about Christianity that he doesn't like. He clings very tightly to faith, and it dominates every part of his life except his diet and comedy routine. He is friendly at the right time, and protective of any friends he manages to make. He is accepting of other religions as long as the followers don't try to convert him. He prefers to be alone, with Dappler, and is known to talk to himself, and cry when loneliness overwhelms him. He doesn't like romance, as he swore himself a virgin in Sunday school. He may be friendly, but he likes his relationships "non-physical". He likes hugs, knowing they make people feel better. He is a good cook, and plays the organ. He is fond of studying politics, and favors mild authoritarianism "to keep order among the masses." He despises liberalism, claiming all liberals are "Satan's embodiments."

Weaknesses: Lachen's biggest weakness is his sensitive stomach. Nervousness makes him vomit. Despite that, his bout with tuberculosis granted him immunity to many related diseases, although he does a nasty head cold at the start of every season. His only allergy is dust, and he has a tendency to bitch whenever he enters a dirty house.

Weapons: Lachen always carries a Walther P38 pistol wherever he goes, but he keeps an MP-40 submachine gun in his closet. He also trained Dappler to fight, which is why the cat is not declawed. He is strongly opposed to "peace" and pacifism.

Abilities: Lachen doesn't have any supernatural abilities, but he likes to think he's psychic.

Class Requested: In-betweeners.

Person who helped you when you came in: :iconariestheshadowlurker:

Have you read and agreed to ALL of RPAffinity's rules? Yes! :la:
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:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jul 26, 2015  Hobbyist Writer
Approved.
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:iconadmiraldoenitz:
AdmiralDoenitz Featured By Owner Jul 26, 2015  Hobbyist Writer
:squee: Yes!
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:iconpuffballinthedark:
Name: Gwen Rhodes

Race: Human

Gender: Female

Age: 16

Appearance: Gwen is about 5'6 with light hazel eyes, and shoulder-length dark strawberry blonde hair. Due to the surgeries preformed on her in the lab, she also has scars running the length of her hairline, and down the back of her neck. Around the base of her skull are 7 ports that allow access to her cybernetically enhanced brain, that she usually covers up with colorful dust plugs when she doesn't have them plugged into her suit. On her head she wears goggles with a white band, that she uses to check her vitals, and communicate.  On her body she wears a specially designed body armor that can camouflage. It is opaque on her chest and arms, becomes transparent around her ribcage, and returns to opaque around the top of her waist down to her feet. The opaque parts are adorned with a large circuit pattern, that allows her to change the colors of the costume, and also charge her flight gear. Her flight gear is white and consists of a chest plate, high-waisted bikini style bottoms, and large rocket powered boots. when not in use, or out of fuel, the flight gear can fold up, becoming something like a backpack with a shoulder guard. The suit is designed to mainly protect her from temperature changes, and bullet impacts.

History: growing up, Gwen was a very popular, outgoing child, until her 10th year when she was diagnosed with brain cancer. Her parents and her decided to try chemo and radiation, but none of the treatments were reducing the tumors. soon the cancer spread to vital regions of her brain, such as movement, and speech, and her case quickly became classified as terminal.
However, soon after the diagnosis, a company called Delta industries contacted her and her parents, inviting them to test an experimental technology that could very well save her life. Faced with death as an alternative, they quickly agreed to their terms, and the operations began as soon as possible. During the operations, however, it became clear that they were more interested in using her as a guinea pig for their biotech than curing her cancer. During her time there, they removed over one third of her original brain matter, replacing it with cybernetic parts on a weekly basis. Her time spent in the facility was a haze of trying to comfort her concerned parents, operations, and taking basic cognitive tests. other than that she was mainly confined to her room, trying to rest her destroyed brain. Suspicions about the company began rising, as the public became more interested, and Delta industries became more secretive about the goings-on in the lab. Not long after, the company was investigated by the police, and they were found to have been attempting to completely replace hundreds of children's brains with cybernetic ones, in the hopes of discovering the key to immortality. The testing resulted in the deaths of 95% of their patients.
Everyone was horrified to hear the news. Gwen was terrified to think that even her thoughts aren't her own, and her parents were appalled to think that they might've killed their only child. She spent a year at home, in almost complete lockdown, recovering. Luckily, the scientists did remove her tumors, and after about 18 months, she was back to her old self again. However, there was a lot more to her now.
The implanted cybernetic parts were as close to a replica of her original brain tissue as they could manage, but they overlooked a very interesting part of the brain anatomy; the pineal gland, an organ said to control psychic powers. They replaced a small portion of this organ, and she soon discovered that during certain meditative states, she was able to read and write the code running in her cybernetic brain, and by extension, the remaining parts of her old one. She gained the ability to control processes in her body she previously had no control over, such as cell division, and her heartbeat. after years of training, she managed to find a way to overclock the cells in her body, forcing them to metabolize at an enormous rate, allowing her to generate massive amounts of electricity, and discharge them at will. She also learned how to regenerate cells, and given the right circumstances and connections, edit the code running in the minds of other people.

Personality: Gwen is a bona-fide goofball. She has a passion for things that make people smile, and a gift of never being able to take herself seriously. She's confident, bubbly, witty, and is the one you should go to when you want to do something stupid, but don't have the guts to do it yourself. She's slow to anger, quick to forgive, and spends as much time as possible making sure that her friends are ok.
she'll never get truly mad at you if she's your friend, and if she does she would never show it. If something is bothering her, she'll talk to you about it.
However, she does have a tendency of keeping her feelings bottled up. she's not a very emotive person, so when she's sad, or panicking, she'll hide, and she won't let anyone be around her until she feels better.
She has an intense fear of doctors, and hospitals, and PTSD from her experience. She would never admit it though.
at times she feels like her life is a constant battle between her spirit, and the science. She never really feels like she is one whole being, but the result of a battle between the two halves of her.
on one hand, she has a passion for science, and technology. She enjoys taking things apart, and building, writing code, Figuring things out, and being successful in the business world.
but on the other hand, she is a deeply spiritual person. she loves creating art, meditation, gardening, and being part of nature. She is heavily interested in occultism, and often does small rituals for good luck. She isn't really sure if her brain is bringing her closer to god or farther away, but she really believes that though the scientists might've taken a part of her humanity, they can't take away her soul.

She worries that the scientists at Delta will come back for her one day, or her cancer comes back before they do.
she also wonders if her new brain is starting to give her a split personality, and if it has its own will and intentions that she believes to be her own.
her biggest fear is that the scientist built backdoors into her head, that could someday give them control over her. she keeps a cyanide pill on her at all times.


Weakness: when dealing with really anything that isn't strictly biological or technical, her abilities are almost useless. For example, if she was fighting something made out of stone, like a golem, or something like a ghost, she would have to rely on other people around her, or her environment. Also, without her suit, she's nearly immobile. She has bad asthma that she could never manage, since she spent most of her life in a hospital, so she can't do much running, and the boots weigh her down if the suit has no power. water can be both a benefit and a weakness, considering it enhances her powers, but to an unmanageable extent, where someone is bound to get hurt. Any psychic block would render her useless, and coupled with all of her regular human disabilities, such as fragile bones and thin skin, heaped upon her general frailness from spending 6 years on a gurney, she isn't much of a fighter to begin with. She prefers to either fight from the sidelines, out of harm's way, or strategize.

Weapons: Gwen mainly uses her electric shocks to deal damage. In a pinch, she can use the heat from her flight suit to burn things, but she relies heavily on her electricity. She utilizes the element of suprise more often than not, camouflaging with her suit, and attacking from behind, or sneaking up on enemies from above. Given the fact that if she's not dealing with something that can be effected by electricity, she's dead in the water, she has become very resourceful when finding weapons to use. She likes to plan, so she enjoys making elaborate traps out of the available resources in her environment, like trash cans, and skateboards.

Abilities: Unfortunately her cybernetic brain gave her no intelligence enhancements, though it did spark a passion for technology. she is pretty skilled at breaking into systems, and if she can connect it directly to her mind, she can get into almost anything. She is proficient at astral projection, and energy manipulation. She can create electric shocks from any part of her body, which is useful. Also, she's technically a medium, and can see ghosts and contact the other side, but getting her to tell you anything is probably going to result in her elaborately messing with you.

Class Requested: in-betweeners
Person who helped you when you came in: Man-In-A-Boat
Have you read and agree to ALL of RPAffinity's rules? I sure have.
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:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jul 25, 2015  Hobbyist Writer
First of all, her history needs to start early. We ask from birth to current age. It's jumping from spot to spot in her life. Please try to organize it and the personality as well, it's spaced out way too much to the point of sentences being cut in half. In her weaknesses, how did the asthma come up? That should be in her history. How does water benefit her but not? How does it enhance her power? The weakness section also needs to be worked on. The profile is very un-organized and hard to read.
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:iconpuffballinthedark:
puffballinthedark Featured By Owner Jul 28, 2015
I kinda just wanted to edit the last one, so the last draft wouldn't forever stay as shitty as it once was, but alas
I cannot
I apologize for me cluttering your inbox ;__;
it's just becoming an obsession
this needs to be decent or else I can't go on

Name: Gwen Rhodes

Race: Human

Gender: Female

Age: 16

Appearance: Gwen is about 5'6 with light hazel eyes, and shoulder-length dark strawberry blonde hair. Due to the surgeries preformed on her in the lab, she also has scars running the length of her hairline, and down the back of her neck. Around the base of her skull are 7 ports that allow access to her cybernetically enhanced brain, that she usually covers up with colorful dust plugs when she doesn't have them plugged into her suit. On her head she wears goggles with a white band, that she uses to check her vitals, and communicate. On her body she wears a specially designed body armor that can camouflage. It is opaque on her chest and arms, becomes transparent around her ribcage, and returns to opaque around the top of her waist down to her feet. The opaque parts are adorned with a large circuit pattern, that allows her to change the colors of the costume, and also charge her flight gear. Her flight gear is white and consists of a chest plate, high-waisted bikini style bottoms, and large rocket powered boots. when not in use, or out of fuel, the flight gear can fold up, becoming something like a backpack with a shoulder guard. The suit is designed to mainly protect her from temperature changes, and bullet impacts.

History: as the only daughter of a dentist and an architect, Gwen's childhood was spent in a comfortable upper-middle class household. As a kid, she was a hyperactive and excitable little toddler. She would eat bugs, play in the dirt, and had enough energy to fuel a nuclear reactor. Already tired out after just 4 years with her, they sent her into kindergarten a year early, just to have some quiet around the house during the day. Even if she was a bit of a handful, her parents still spoiled her, giving her all of the newest toys and gadgets,which sparked her passion for technology and learning. During elementary school she was prone to getting into trouble for playing pranks on her friends, and occasionally teachers, which resulted in more than a few calls home. But she had good friends, and patient parents, and her bond with both was unshakable. However, her innocent childhood was cut short, as during her 10th year she was diagnosed with stage 1 brain cancer.  She spent a good majority of her middle school days in the hospital because of her condition, and she lost contact with a lot of her old friends. She became much more serious, and focused. During her stays there, she would spend hours asking the doctors questions about her condition, where it was spreading, what the best treatments would be, and how the technology they were using on her worked. They decided to try chemo and radiation, but none of the treatments were reducing the tumors. As  time went on, she began realizing that the outlook was grim, and stopped asking so many questions about it. Instead, she spent her time asking to hear stories about the lives of anyone who came into her room, to make up for the experiences she wasn't going to get. By her 13th birthday, the cancer had spread to vital regions of her brain, such as movement, and speech, and her case quickly became classified as terminal. This event is what she considers to be a defining moment in her life, where she really had to figure out who she was. Faced with death, she immediately requested that this information be kept a secret to everyone that didn't need to know. She didn't want what was left of her friends to become scared of her, and she didn't want a stranger's pity. This was her fight, and she was determined to go out with grace. She really began formulating her beliefs around then; reading up on wicca, buddhism, Hinduism, Islam, Christianity, astral projection, even the convincing atheists she would listen to. At the hospital, her room was practically a holy site, and she meditated and burned candles whenever she could get out of sight of the nurses. She spent the majority of her time there trying to comfort her parents. Oddly enough, she viewed her diagnosis as more positive than anything, knowing that whatever happens after you die, chemotherapy isn't one of them. Nor is college, or making up 4 years of missed school, or having to deal with really anything at all. She saw what was left of her life through new eyes suddenly, asking to be let out of her room whenever possible, to go to zoos, or amusement parks, even if she was in a wheelchair. She got into contact with her old friends, got her sense of humor back, and became something of her old self again. For the first time in years, she was actually happy.
Her parents, however, took the news much differently. Though they were happy to see her come back to life at the end of it all, they refused to accept the fact that she was dying. Even in the face of the terminal diagnosis, they continued to search for the viable breakthroughs, eventually stumbling upon a startup biotech company by the name of Delta Industries. Their mission was to save people with even the most advanced stages of brain cancer, by replacing the tissue completely. Ecstatic that they had found a cure for her, they agreed to the terms, and brought their daughter to the facility. Gwen, on the other hand, wasn't so excited. She was ready for whatever was going to happen to her after death, but she respected the wishes of her parents, and halfheartedly agreed to the terms as well. The operations began as soon as possible, but it soon became clear that they were more interested in using her as a guinea pig for their biotech than curing her cancer. During her two years there, they removed over one third of her original brain matter, replacing it with cybernetic parts on a weekly basis. Her time spent in the facility was a haze of trying to understand what was happening, operations, and taking basic cognitive tests. other than that she was mainly confined to her room, trying to rest her destroyed brain. Her parents were so blinded by their hopes for her survival, they continued to pay for the treatment, regardless of how much it was destroying Gwen.Meanwhile, Suspicions about the company began rising, and Delta industries became more secretive about the goings-on in the lab. Not long after, the company was investigated by the police, and they were found to have been attempting to completely replace hundreds of children's brains with cybernetic ones, in the hopes of discovering the key to immortality. The testing resulted in the deaths of 95% of their patients, without a single successful transplant.
Everyone was horrified to hear the news. Gwen was terrified to think that even her thoughts aren't her own, and her parents were appalled to think that they might've killed their only child. She spent over a year at home, in almost complete isolation, recovering from the events in the lab. Luckily, the scientists did remove her tumors, and the patients she met in the lab  soon became some of her closest friends. Her religious devotion intensified tenfold during her year in recovery, and also spent a lot of time learning how to program, as a way for her to try and connect more with the technological side of her.
though the implanted cybernetic parts were state of the art, they were as close to a replica of her original brain tissue as they could manage, and gave her no intelligence enhancements. but they did give her something else. The scientists at Delta overlooked a very interesting part of the brain anatomy; the pineal gland, an organ said to control psychic powers. They replaced a small portion of this organ, and during her daily meditation, she discovered that in certain states, she was able to read and write the code running in her cybernetic brain, and by extension, the remaining parts of her old one. She gained the ability to control processes in her body she previously had no control over, such as cell division, and her heartbeat. Using this heightened bio control, she discovered a way to overclock the cells in her body, forcing them to metabolize at an enormous rate, allowing her to generate massive amounts of electricity, and discharge them at will. She also learned how to regenerate cells, and can heal herself quickly if injured.

Personality: after recovering from the events at Delta Industries, Gwen went back to being her old goofball self around people. She's confident, bubbly, witty, and has a passion for things that make people smile. She can never take things seriously, or turn down a dare.  She's slow to anger, quick to forgive, and tends to worry a lot if her friends are doing all right. She's full of dumb ideas, and dumber jokes, but she's just a ton of fun to be around. She hates it when people argue, or talk about other people though. She has a really low tolerance for that kind of stuff, and she can get pretty snappy when she's irritated. She also hates it when people interrupt her meditation, or rituals, or touch really anything in her room. When she's in a bad mood, she either won't talk at all, or she'll never stop griping, and there's no real way of knowing which one you're going to get. Also, she is very, very stubborn. If she really puts her mind to something there is no stopping her. She isn't easily offended, but she takes it very personally if someone pokes fun at her cybernetic parts, her cancer, or her time spent at Delta. Though she isn't one to hold a grudge, but it's very easy to lose her trust, and very hard to gain it back once it's gone.
when she's alone, she is much more introspective and self aware than her bubbly outgoing exterior might make you believe.
She has a tendency of hiding her real feelings from her friends, and when she's sad, or panicking, she'll hide.
at times she feels like her life is a constant battle between her spirit, and the science. She never really feels like she is one whole being, but the result of a battle between the two halves of her.
on one hand, she has a passion for science, and technology. She enjoys taking things apart, and building, writing code, Figuring things out, and being successful in the business world.
but on the other hand, she is a deeply spiritual person. After recieving the terminal diagnosis from the doctors, she put a lot of energy into figuring out what she believes, and becoming closer to god. She considers herself one part wiccan, and two parts Buddhist, but her belief system is truly her own, and she is very secretive and protective of it. she loves creating art, meditation, gardening, and being part of nature. She is heavily interested in occultism, and often does small rituals for good luck. She believes that her powers come from her spirit, and without her faith, she wouldnt have them.

it keeps her up a lot, thinking about whether or not she would rather have died before Delta got their hands on her, and she can never really come to a conclusive decision about it.
She has an intense fear of doctors, and hospitals, and PTSD from her experience, but she would never admit it.
She worries that the scientists at Delta will come back for her one day, or her cancer comes back before they do.
she also wonders if her new brain is starting to give her a split personality, and if it has its own will and intentions that she believes to be her own.
her biggest fear is that the scientist built backdoors into her head, that could someday give them control over her. she keeps a cyanide pill on her at all times.


Weakness: when dealing with really anything that isn't strictly biological or technical, her abilities are almost useless. For example, if she was fighting something made out of stone, like a golem, or something like a ghost, she would have to rely on other people around her, or her environment. Also, without her suit, she's nearly immobile, considering the boots weigh her down if the suit has no power. water can be both a benefit and a weakness, considering it enhances her powers by being an excellent conductor, but to an unmanageable extent, where she's likely to end up electrocuting herself or her teammates, if they're touching the water as well. Also, If her flight gear is ever sumbmerged in the water, she wouldn't be able to flly until her jets heat up again. Any psychic block would render her useless, and coupled with all of her regular human disabilities, such as fragile bones and thin skin, heaped upon her general frailness from spending 6 years on a gurney, she isn't much of a fighter to begin with. The only thing she really has going for her is her electricity and her average human intillect. She prefers to either fight from the sidelines, out of harm's way, or strategize.

Weapons: Gwen mainly uses her electric shocks to deal damage. In a pinch, she can use the heat from her flight suit to burn things, but she relies heavily on her electricity. She utilizes the element of surprise more often than not, camouflaging with her suit, and attacking from behind, or sneaking up on enemies from above. Given the fact that if she's not dealing with something that can be effected by electricity, she's dead in the water, she has become very resourceful when finding weapons to use. She likes to plan, so she enjoys making elaborate traps out of the available resources in her environment, like trash cans, and skateboards.

Abilities: Unfortunately her cybernetic brain gave her no intelligence enhancements, though it did spark a passion for technology. she is pretty skilled at breaking into systems, and general programming.  Also, She can create electric shocks from any part of her body, and regenerate small injuries if she can get away from the fight and focus on them. She has become pretty proficient in astral projection, and lucid dreaming, so she knows a lot about herself, but her wiccan rituals and spells
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:iconmurderswan:
MurderSwan Featured By Owner Jul 24, 2015  Hobbyist Traditional Artist
Name: Levi Kazzok Pasternak

Race: Human being, hailing from southwest Kizhudye.

Gender: Male

Age: 28

Appearance: Levi, being from the cold, harsh lands of Kizhudye, is a pale skinned individual with light brown hair that hangs, uncut, down to his shoulders. His thin, calculating eyes are colored typically for those in the region, a dark, soft shade of blue. His face is thin and pert, constantly bearing an expression of alertness. Over time, an untrimmed beard has covered his lip and cheeks.
Levi generally wears a heavy cloth jacket and pants, common amongst his cold-fairing people. Underneath his jacket is chainmail, rife with imperfections and dents. A plain sword lies at his hip, held in place by a baldric, the dark leather embossed with images of rams and bears.
When in combat, Levi wears a flat-top helmet (similar to the helmets used by the crusaders). He also dons a simple, metal buckler.

History: Levi Kazzok Pasternak was born to Yuri and Naztora Pasternak in the small farming village of Derevai. For the first, mostly banal years of his life, he worked his father's farm, tending to the crops of wheat and vegetables, as well as the four heads of cattle they owned. Levi's parents noticed quickly, and with a sunken heart, that Levi appeared to struggle with the work. At times, he would buckle over, clutching his heart; a few times, Levi collapsed onto the ground. Despite this, Levi kept the will within him to continue working on his father's farm.

Levi was introduced to the idea of God at a very early age. At the age of 7, he was given the Obognan, the holy people of his people, to read. He cherished this copy, and read through it a multitude of times, soaking in its wisdom. He learned, from that book, ideals of willpower, perseverance, and the power of community. He learned of the war fought by his kingdom against the evil that was Chirnelosk (a neighboring kingdom), and became determined to serve in the Knight's Order. For years he dreamed of this, until one day, his dream became tangible.

A man by the name of Captain Oznat Khaden came to the village to recruit young men. At this point, Levi was 15, already a man in the eyes of his culture. He went through several trials and combat trainings, but was deemed unfit to fight on account of his heart condition. Captain Khaden told him personally, "You put down a lame horse, and you certainly don't let it fight."
This failure drove Levi to adventure. He and his childhood friend Kalza met one night, and sneaked out into the dark, leaving his family behind, for he knew that he would never make them proud being a mere farm child.

The two young people vowed to cause harm to Chirnelosk, and to prove their worth to the Knight's Order. After several long months trekking through the cold, inhospitable tundras of Kizhudye, the children came across a small camp full of Chirneloskean soldiers. The two were horrified by what they were about to do, but they killed the soldiers in their sleep, and took what they could; after the long journey, they needed food and supplies. Both of them were shaken by the experience, but they could only think of food, at the time. They ate bread next to corpses.

The rest of their journey was hard and lengthy. They met two more who helped them on their quest; Vuri, a disgruntled mercenary whose village was cursed by Chirnelosk, and Myroli, a woman driven to madness and a lust for vengeance following the death of her two children at the hands of Chirneloskean soldiers.

Years passed, and the war seemed to be coming to a close. Petrogorskean Knights rode into the burning remains of destroyed Chirneloskean camps, left to wonder how they were destroyed. Levi Pasternak's Night Raiders were to blame. This group of four, bearing a hatred towards Chirnelosk, began to gain a reputation amongst the enemy soldiers. They were feared, worse than the lurking wolves.

Vuri was slain at the hands of Chirneloskean assassins, as the group began to inch closer and closer to the capital of Chirnelosk, Bozhyagorod. Levi had now been away from home for a whole 6 years. After a great deal of preparation, and coordination with a group inside the walls of Bozhyagorod known as the Red Uprising, Levi and his group breached the city and wreaked havoc. The Petrogorskean Army was able to walk straight through the gates thanks to Levi's sabotage. A great siege ensued, and finally, the battle ended. Although the killers of the king of Chirnelosk were the members of the Red Uprising, Levi, Kalza and Myroli were given great praise; so much so that the city was renamed to Pasternakgorod.

Levi and Kalza lived happily in the city of Pasternakgorod for another 4 years. Levi reunited with his parents several times, and they were sure to don him with praise and respect each time he visited. Kalza and he bore three children, although his second child, Drestan, died at three years old due to sickness. His children were named Vuri and Marscha.

Levi never dreamed of adventure once more. However, just as his dream of serving in the army became tangible, so did the unwanted dream of adventure. The city of Pasternakgorod was sacked by barbarians, one dark knight, and in the confusion, Kalza was kidnapped. Although the raid was quelled, Levi vowed to find his wife. Leaving Marscha and Vuri in the care of a trusted friend, Levi donned his mail once more and rode into the tundra, searching for his beloved, and respite for those who took her away from him.

Personality: Levi has gone through a very varied, and difficult life. He views life as a challenge, and the varied obstacles as mere tests of his will and strength. Because of this, he is very no-nonsense when it comes to getting things done. He is cautious rather than confident. Unless it detriments him to severely, Levi is happy to give to those in need, or to offer help to others. Amongst his acquaintances, he is more solemn, rather than sage. Levi is always glad to tell a story, and fancies himself somewhat good at it. Because of his adventure, he has grown to despise manipulators and deceivers, and so vows on his son's grave never to engage in duplicitous acts.

Weakness: The most obvious weakness is Levi's heart condition. Overexertion is certainly Levi's bane. Although the condition has gotten better over time, it is still dangerous for him to fight or run for long periods of time. Levi's other weakness has to do with the length of time he spent away from home. He finds it difficult to bond with others, seeing as how he has lost so many, and killed twice that number. He finds himself very uncomfortable in large crowds or in contained areas.

Weapons: Levi's main weapon, although it is a sidearm, is his sword. It is not the same blade that he used as a child, as that blade broke in two whilst being driven through a Chirneloskean's chest armor. Instead, he wears an steel sword whose hilt has been encrusted with a single yellow sapphire, cut to fit into the pommel. It is a simple, straight blade with a practical design and no further function than to cut and stab. If it counts as a weapon, Levi also wears chainmail to protect from the blows of opponents, as well as a flat-top helm. He's got a buckler, and that counts as a weapon because he can punch people with it. Fun.

Abilities: Levi is a walking killer of men. Throughout his life, at least 100 hearts have ceased their function at the cut of his blade. His experience and talent with a blade allows him to be a masterful swordsman and fighter. In addition to this, Levi's past has required him to remain unseen; he is quite adept at sneaking. His time as a hunter of soldiers also gave him some useful tracking skills.

Class Requested: Short-Stories. I'm pretty bad at being unnecessarily verbose.
erson who helped you when you came in: FlurryDancer, AriestheShadowLurker

Have you read and agree to ALL of RPAffinity's rules? Sure have, boss man.
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:iconarsonicace:
Arsonicace Featured By Owner Jul 24, 2015  Hobbyist Writer
accepted
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:iconrontroll21:
rontroll21 Featured By Owner Jul 14, 2015  New Deviant
NAME:FREDDY FAZBEAR

race: anamatronic bear

gender:male

age: immortal (robots are immortal with proper maintnence)

appearence: a brown anamatronic beaR

history: unknown

personality: strong and bossy

weaknessses: rain,wrenches,emp's

weapons:weird powers of majic, 

abilities:is stronger than anything,can tear titanium in half

class:possesed robot
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:icondeathshadow--666:
DeathShadow--666 Featured By Owner Jul 14, 2015
denied.
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:iconentair:
Entair Featured By Owner Jul 12, 2015
Name: Ceorl Bregalad

Race:  Human

Profession:  Bounty Hunter

Physical Description:  5’ 6”, Lean build, dark brown hair

Emotional Description :  Usually unemotional, but can be angered.  He is, above all other things, practical.  Ruthless to a virtue, he is undeterred by any obstacle once he his eyes set on a goal.  He is also paranoid about being caught unprepared, even to the extent that he has a set of lock picks embedded under the skin of his arm.  However, underneath his cold practicality, he has a certain moral code that he adheres to.

History:  The son of wealthy landowners, his grew up having a varied education.  At an early age he took a liking to martial arts, and was blessed with a private tutor in the subject.  However, at the age of 15, his soft life was interrupted when an uprising turned his family out of their manor and into the streets.  While his parents set to work rebuilding their financial empire, Ceorl forsook dependency on the fickle moral fiber of the population and turned to using his other skills.

Relatives (blood linked or not):  To be added later.

Attacks:  While most of his combat strategies revolve around his throwing knives, he is efficient in hand to hand combat.  As he lacks brute strength, he answers force with speed, flexibility, and surprise.  He is not above throwing sand in an opponent’s face to allow him to slit his throat, or striking a burly man’s crotch for an opportunity to snap his neck.  When he must fight armed and armored opponents, he uses an unusual sword that straps to his elbow and is gripped by a handle that is attached perpendicularly to long, slender blade.  This weapon’s unique design amplifies his arm strength, allowing him to stab through many kinds of armor.  Although he does not always carry one, he is moderately skilled with a short hunting-bow.
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:iconarsonicace:
Arsonicace Featured By Owner Jul 12, 2015  Hobbyist Writer
denied.
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:iconentair:
Entair Featured By Owner Jul 12, 2015
Oh dear.
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:iconshastababy:
Shastababy Featured By Owner Jul 12, 2015  Hobbyist General Artist
Name: Lucki Day

Race: Human

Gender: Female 

Age: 22

Appearance:
Lucki overall, though made up of many average components, is actually quite a unique individual. Standing about 5'5" and weighing roughly 115 lbs, her frame is lean but not skin and bones. Her body is fit from running and yoga, giving her a tone look without much bulky muscle.
Lucki's chest is not really well endowed, but it doesn't lack in shape either. Her hips are slightly wider than her waist, giving it a taper, but in general her frame is smaller than average. She does have very subtle 'baby' abs if you will, again designed via her active lifestyle. She is especially agile and has good control over her body.

Lucki's hair is one of the traits which make her more unique as it is naturally platinum blonde and silky. It falls past her shoulder blades to the center of her back and is naturally very straight. She usually parts it to one side and has a few feathery layers cut into it. Sometimes she will French braid her hair when wet and allow it to dry that way to create beachy waves. But most often she wears it in its natural state or in a ponytail.

As far as her face, Lucki has an average forehead and simple slim straight nose, nothing special. Her cheekbones are slightly higher than average, and though not sharp, her jaw is still mildly defined. Over her cheekbones and nose are faded taupe freckles, sparse but still present. Her brows are light blonde, not as light as her hair but close. Lucki's eyes are another feature which sets her apart. They are a bright frosty blue, with a light icy shade right around the pupil and a royal blue rim to the outer edge of the iris. Her lashes are also different, as they are actually a rather dark brown and are extra long.

As far as tattoos and piercings and the like, Lucki has three piercings on each ear: two lobe and one cartilage on her right ear and three lobe on her left. She usually sports silver studs or semi-precious stones or tiny silver hoops in these piercings. She also has a nose stud on the right side which she occasionally wears a small hoop in too. For tattoos, Lucki has them in three places. On the inside of her right ankle she has the Viking rune that means freedom. On her left thigh she has an elaborate mandala. The final spot is her spine, where she has four wolf paw prints trailing from her low back to between her shoulder blades.

History:
Lucki doesn't recall much (if anything) of her earliest years and her origins. She was found by a caravan of gypsies, who in turn, communally raised her. Discovered wandering the forest alone at the age of probably three or four, the gypsies took to calling her 'lucky', due to being untouched by any of the various predators in the region. The nickname stuck, and she herself began to call herself that as well, later adapting the spelling to Lucki and adding the last name 'Day'. Her chosen last name pays a bit of homage to the fact that her fate changed on the day she was discovered by the caravan. 
Both the communal style in which she was raised and the gypsy influences shaped her outlook on the world around her, opening it up to view the world essentially as an adventure, a giant playground of sorts. 
As she grew up, it became apparent that she had a special knack for something gypsies were already renowned for; thievery. Competing with both boys and girls who were hardy and talented pushed Lucki to perfect and hone in on her skills. Her hands and wit became quicker the more sticky situations she got herself into, and back out of. Just like any teenage girl growing up, Lucki butt heads with other girls and played and got played by a boy or two. Hand in hand with that, she also learned that even a little bit of respect for adults goes a long way. That, coupled with the pity that parents of other children often felt for the parent-less girl, allowed her to get away with a lot more than her peers, which caused a few relationships to become uneasy and tensed. 
It wasn't until Lucki was fifteen or sixteen that she actually discovered or understood that she had a special ability. Prior to that she thought perhaps she was merely imagining all the scenes she saw in her head when she occasionally touched an object. It didn't take her long to channel the ability and use it on specific objects. Occasionally, when she isn't paying attention she might read something she didn't mean to originally, which unnerved her at first but happened less the older she got. 
After Lucki proved herself to be a valuable asset to the infrastructure of the caravan, she was elected an official 'thief' at the age of sixteen. She aided the caravan in various escapades for roughly three years. At around nineteen she parted ways with the caravan to forge her own way for awhile and answer questions pertaining to her actual identity and relatives. Since then she has traveled extensivly, doing odds and ends type jobs, usually involving her unique skillset. 

Personality: 
Lucki is often called a free spirit or referred to as having a gypsy soul. You could call her an introverted social butterfly: she doesn't mind time spent alone, but likes meeting people. Despite enjoying interactions with strangers, she has few close friends, if any, just many temporary relationships that usually are with locals in wherever she is staying. Though she keeps little to no contact with these people she can pick up right where they left off.
Lucki loves to laugh and tease. She's especially good at amusing herself and finding creative outlets for herself. She likes a challenge and will throw herself at a task until she masters it.

When it comes to her handling of emotions, Lucki is across the board. She has 'thick-skin' and doesn't let much get to her, nor does she allow herself to become to attached to anyone. When she is mad she becomes cunning and uses her words to inflict thought out damage. Sadness and disappointment hit her hard when they do, and she has become quite good at hiding loneliness and hurt. Trust is not something Lucki really understands. She trusts everyone to an extent, to have good intent and to hold her wallet when she is about to try something stupid. On the other hand, Lucki doesn't place deep trust in others often. She rarely sets expectations for others and doesn't in trust anyone with her happiness if she can help it.
She speaks in a witty and often sarcastic manner, but she rarely ever has bad intentions going into something.

Weakness: All normal human weaknesses apply. She can become greatly weakened when 'reading' an object of ancient descent due to the vast amount of things it has seen and heard. Essentially it overloads her senses and in a few cases has knocked her out. This is the biggest downfall of her ability. Extracting useful information from a flood of data is difficult if possible at all. 

Weapons: Lucki's upbringing has allowed her to be somewhat of a jack-of-all weapons in a sense. She is decent with all your usual weaponry; swords, knives, spears, axes and the like. However she is especially skilled with a traditional ranger's bow. Her aim with said bow is uncanny, and she has taught herself a vast number of ancient 'tricks' if you will. Such as shooting the bow with her feet, shooting behind her back and hitting a moving target whilst running herself. Likewise she is quick to use her surroundings as weapons or to her advantage in a fight. Her agility has made it so she isn't limited to how she can maneuver with a weapon. 

Abilities: Lucki is human, so beyond being extra agile, stealthy and quick, she isn't exactly anything too special. However, she does have one rather unique ability that some consider to be magical whilst others consider it to psychic. Lucki can 'see' and 'hear' what inanimate objects have 'seen' and 'heard'. For example, if she were to touch a cup she could see (in her mind) what has occurred to the cup; be it who has held it, what has been put into the cup, and even what those holding the cup have conversed about. Though, as mentioned in Weaknesses, there is a downfall to this ability that prevents it from being excessively useful or powerful. It ONLY works on inanimate objects, and some objects 'refuse' in a way to allow her to be privy to information. This isn't common but has occurred. 

Class Requested: Lover most likely!

Person who helped you when you came in: Asuos

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:iconarsonicace:
Arsonicace Featured By Owner Jul 12, 2015  Hobbyist Writer
approved
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:icongilamasan:
gilamasan Featured By Owner Jul 12, 2015  Student Traditional Artist
here's the character sheet gilamasan.deviantart.com/art/c…
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:iconarsonicace:
Arsonicace Featured By Owner Jul 12, 2015  Hobbyist Writer
WE dont take links
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:icondemonduckling:
DemonDuckling Featured By Owner Jul 11, 2015  Hobbyist General Artist
Name: Night Pyre

Race: ⍭●⋲⧊⚮ Unpronounceable. A.K.A The Triscope or Tricon.

Appearance: The Triscope are a tall species, ranging from 6- 8 feet tall. They have ears that resemble a cat's, as well as a tail and retractable claws and fangs. Their clothing closely resembles humans, but the cloth has small computer chips that can change colors based on your preference. Night wears these, her pereference never wavers from black.

They have two stomachs, one inserts acid in the objects, and the other crushes them. This lets them eat bones and teeth, and hard things. They have larger lungs, to make sure that the sugary atmosphere doesn't lodge themselves in the lung. They have much harder ribs, due to the constant battle they go through.

Another noticeable feature they have, is that sometimes, when they get too hurt, and die, they turn into dust, and the dust moves to another dimension, in which they are reborn, but they have no memory of their past life. They are the same species, but this can only happen at moments of peaking emotion.

Their eyes have three more cones in each, letting them see much more than humans, but they have trouble seeing orange and grey.

Their hair color is based not on genetics, but their personality. There are multiple variables in which the hair color on a Triscope can change:


Attitude- By Hair Color:

Black: Usually found in Dark Triscope, the Black Haired family's tend to be more violent and unforgiving. They have extreme anger issues, but have intelligence on their side. They are very introverted, and hated. They are the rarest of all of the colors. They are terrible with social contact. On a scale of power, from 1-10, usually the Black Haired would have an 8 in politics. (Governor)

Blue: Offspring of the Dark Triscope and White Triscope, they have extreme creativity, and have bursts of terrifying anger when they do not get what they want. They are fairly well at communicating with others. On a scale of political power, they would be a 10. (President, King)

Pink: Extremely hyper, and are constantly happy. Usually, the Black Triscopes would have bursts of hatred against them, but the Pink Triscope would ignore them, and turn the situation into something lighter. People think of them as a nuisance most of the time. On a scale of political power, they would be a 6. (Medium Class)

White: Basically, the weakest, but the wisest. They know what to do in almost every situation, and can calm different clans down in a state of terror or agony. They can be rather annoying with their infinite wisdom. On a scale of political power, they would be a 4. (Low Class)

Red: The fiery ones, always looking for a fight. They aren't particularly smart, but not completely dumb either. They can become successful in life, if they try. They are pretty good at social contact. On a scale of political power, they would be a 7. (High Class)  

Green: Very shy and weak, on wonders why they exist. Well, they are extremely creative and love to build- but no one really likes them. Social? What does that mean? On a scale of political power, they would be a 1. (Homeless)



Technology: They're technology would be considered New Earth like, but they are able to trap a person/being's conscious' inside a weapon/object using transferring science making it stronger, or having new properties.

Example. Aemold + Night's Scythe = Plasma Scythe. Aemold would be the being that she took the conscious out of. If I were to trap the Master in something like this, it would most likely be fire based.

Backstory: Tricon were a rather balanced species, like humans, but the main turning point in the Tricon's base was the "Sael Invasion". Tricon were attacked by another species called "Forken". A human like species, but more blood thirsty. They landed on the home planet, Quades, in a rather large ship called "The Vixcus". They needed slaves to buy and sell, and a large amount of people streamed out, and killed, lashed, kidnapped and basically ravaged the planet. They took along a few of the species, and used them as slaves.

Present: The Rouge Tricons, Called Killforn, spend their time trying to devise a plan to destroy the universe, and get revenge on the world, trying to find the surviving slaves, and going back into their lives. They are interbred, and are now -not- Pure.

Night is the Last Pure Left.


Gender: Female

Age: 453- 19ish in Triscope years.

Her hair is pure black, and one of her eyes is black, the other green. Caused naturally.
She is 6’5
She is skinny, tall, but athletic. 
She has a large scar crossing her eye, and two scars on each hand forming Xs. She has retractable “Cat” Ears and Tail, as well as fangs and claws. Her eyes can dilate from slits to round orbs.
On her neck, is etched in the number “6512”.
Anything besides pink, but she would usually stick with jeans. She has a pale complexion.


History: -8/2/1562
Everything is a blur. A hazy furry blur. There’s a lot of screaming. Ships- docking, binding people’s hands together. Night’s face is pushed into the ground, as she was hand-cuffed on a foreign planet. The clunking of her foot against the metal echoed through the halls. People in red masks, with fake horns protruding out of their heads. They cocked their guns, shooting a blank after entering a crammed room. Night- at the age of 7 begins to cry. They slap her against the face, her head clunking against the ground. Everything goes black.
Blue. A Blue Crackle. She is bound to a metal sheet.
Screaming. More Screaming.
They let her out, walking, the guards each grabbing an arm, shoving her into a room. On her neck, she turns to a burn. They were numbers she couldn’t make out.  She wasn’t worried. She thought this was just a nightmare. That her mom would cradle her close, telling her everything was ok, but she would never see her mother again.


-12/4/1562
The crack of a whip and the squeal of a child were the only things heard in the room. Night’s eyes were wet, but she refused to cry. The red marks on her back were very distinguishable. This happened every day. It never stopped. She finally broke.
-3/12/1632
The perfect war machine. Finally. A monster. A bloodthirsty monster. No weakness. No conscious. A slave to us. If we could have more like her- we would win every war.
-Later- 8/21/1979
Night jumped in a ship, the sweat dripping from her brow. She grabbed her scythe, and flew away, for an unknown stretch of time. Then finally- a blue planet came into few. The ship crashed. Night lost most of her memory then. She woke up. People began to become desperate, and made up a personality for her.
Angelica Geliatonnes Hernandez.
She lived a few years as her, and spent her life washing dishes. She let everyone take advantage of her; she was a kind person, loving and caring. Until, she began doing some investigating. Her life wasn’t making sense. But she finally found something.
She remembered something.
Something that made her very,
Very.
Mad.

8/21/1980
She entered collage with the help of a few- black market tools. She had to hold back her anger, and became one of the private students. She had to do a lot more work than she really wanted, but it was worth it. People began being suspicious, of how well her grades were, and how she was getting them, making other students ask her. Night took it the wrong way, and believed that they were suspicious of her being- her. So, she left.

Personality: UNSTABLE. Night gets angry. Very. Easily. She also has no soul (metaphorically), she hates almost everyone. She likes annoying people, and making them mad. She loves watching war. She enjoys solving math problems in her free time. She takes advantage of people when every she can. She likes being alone. She isn’t very social. If anyone tries to talk to her, she snaps at them. She likes modern style, and her favorite flower is a red rose. She has a Master’s Degree in Astronomy, and loves traveling.
She loves bloodshed, but only if the two have an entertaining story to go with it.
Night trusts almost no one.
No One.

Weakness: She has immense depression.
Her feelings switch very fast.
She is sensitive when people call her a psycho, or ask about where she came from etc.
She Is Incapable of Feeling Love or Lust. She hates water, and if she has a bond with someone, and they die, she cries.

Weapons:



Name: Katrana

Abilities: It is a ship, around the size of a house or so. It was Night's escape ship when she was about to be force bred. It has a cloaking device it which it can turn transparent using tiny little micro thingies in the metal, and harbors a bedroom, kitchen, library, and relatively large weapon storage room. It has a holograph room, in which Night can plan, or simply relax. It can go light speed, with the engine it has. It is, alive per say. The Triscope's have an interesting, to say the least, way of dealing with people they don't enjoy they take their conscious, and put it in an object, making it have a particular quality. The ship's conscious, was Lora McTrami. She was a relatively mean person. She was a Triscope fugitive, and Night's captors took her soul into the ship. Every person as a quality, Lora's was electricity. The ship's ammunition have a wide range of big to small, electricity and fire. The ship has taken a rather, strong bond to Night. The control system is simple. You put your body in a socket, and a latch closes on you. If the ship doesn't see you as her pilot, she would send spikes into your body, letting you die, and disposing of the corpse, and bleaching the inside. If Night was to go in the socket, she would be able to control the ship with her mind, if she wanted to go straight, or even thought about it, the ship would go in that direction.

Katrana is rather snarky towards anyone who enters her and isn't Night, and her voice is rather- English Londony. I guess? She can manifest herself into a hologram, in which she has short hazel hair, is shorter than Night, but still tall. She has tan skin, and her eyes are blue. She has no memory of what happened to her, due to huge impact that blew Night and her memory away. As Night was walking away, she cloaked her self, and saw Night being cared for. She hid in the wood, until recently, Night found her ship, when trying to retrace her steps and figure out who she is. Night has no pertinent feelings towards her ship, and sees her as an acquaintance.

Katrana's weaknesses are water, plasma, good looking men, waffles, and bananas.

The ship get's irritated when Waffles or Bananas, because she has an irrational fear of them. (Don't ask.)
She hits on good looking men, making it look like Night is, basically embarrassing her. Water and Plasma cause damage to the ship in battle.

Appearance:

digital-art-gallery.com/oid/12…


It is completely black, and is really slim, giving it speed.






Name: Kinicinari

Abilities (what does it do): Kincinari is a birch stick, with a sharp plasma scythe blade at the end. It is portable, and foldible. I should really be using, "he". Once again, using the Quades technology, they had a Forken butler turned into a scythe. The scythe actually enjoys the company of Night, and has, romanticized feelings towards Katrana. He is protective, but polite.

Appearance: A tall large Scythe that glows at night.

images.search.yahoo.com/images…




Abilities: Look at race.
Class Requested: Novelist

Person who helped you when you came in: Nobody.
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:iconkaguyatsukihime:
KaguyaTsukiHime Featured By Owner Jul 9, 2015  Student Digital Artist
Name: Iria Silvus

Race: Elven Descent

Gender: Female

Age: 143 (in human) 19 in elven

Appearance: Iria has pale skin that is translucent and white silver hair. She has crystal blue eyes and stands 5'4 feet tall. Her lips are of a peachy color and has a short nose. She mainly wears a dress with a anklet. She speaks common and sylvan with elven. Her frame is rather frail looking though she exceeds in agility and arcane. Her prefered weapon changes from bow to staff.

History: Iria was raised in a forest her mother had went missing when she was around 5 years old. So she stayed with her father in the tree house reading the arcanic books. At 13 her father presented her with her first staff where she practiced magic. On 15 her father handed her a short bow where she then also practiced archery. Soon she tried mixing them together creating arcanic arrows where the arrow would change it's element on command.
   Soon later she had pursued her where abouts of her mother's disappearance, searching for any signs and clues of where she could be. Travelling everywhere she could think of questioning the towns and the neutral creatures of her mother. Having no luck of where she could be at she soon settled at an old house she had find on the last road she decided to stop at.

Personality: She is usally determined until a point she think it has lost its meaning and became pointless, when she gives up she would just look at the sky and walk back to her previous resting area. When she gets irritated she would rather not be talked to since she could become hostile to the point of threatening someone. When she's sad she would just hide away in her room not talking for some period this is when she needs someone to talk to to comfort her.

Weakness: Making a critical decision such as trying to aim at the enemy while having a hostage. Such as this would trigger her indecisiveness and would be hard to actually fire a shot. Her fighting weakness would be family having told to kill one of her members would render her useless and she would have lost her will to continue dropping her bow or staff. Her elemental weakness is blind and darkness since she hasn't mastered closing off her sight to focus on her hearing to have an accurate shot.

Weapons: She uses a crystal bow for her arcanic archery skills. It is made out quartz crystal with diamond hints. Her staff is mainly made of silver wood since it has a high capacity to store magic and rarely needs to be upgraded. The magic storage on her rod could also be used as a druid's stick to help the growth of plants and also help detect magic crystals for emphathis on sacred spells.

Abilities: She has grace and agility from being an elven creature, she has learned mainly different types of arcana such as black magic which is taboo through white magic used for healing and red magic for fire. She also had studed herbalism and crystalergy and crafting her own items for other uses.

Class Requested: Lovers o3o I do any kind of romance

Person who helped you when you came in: n/a

Have you read and agree to ALL of RPAffinity's rules? Yesh.
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:iconfoxydafoxrulz300:
FoxyDaFoxRULZ300 Featured By Owner Jul 5, 2015  New Deviant
Shoot I cant join :(
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:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jul 7, 2015  Hobbyist Writer
You are violating Deviantart's rules, and are 8 years old. You need to be 13 to join.
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:iconsanselam:
Sanselam Featured By Owner Jul 5, 2015  Hobbyist General Artist
Name:Fleur Nyx Ai
Race:Nephilim
Age:14
Appearance:
Skin: Pale
Hair: Mid-length, curly, graying pastel purple,worn down
Eyes: Green with pink dots
Height: A little tall
Weight: Somewhat thin
Build: Average

History:
She was born in greece 12.12.2001
Her family moved to spain when she was 2 since greece was under attack.
Her best friend is Juxie Myx Ia from Spain which she met in the spanish kindergarten
Her fourth birthday was a catastrophy as she disovered her Half/angel powers and destroyed the kindergarten which she was the day after expelled from.From that day on she was mentaly tortured by her human family.At the age of six she decided to give that torture an end and tried her best being normal.As she grew older and older (that was acctually two years) she became normal and hid her powers.In elementary Juxie moved away and Fleur was broken.She started falling in deppresion.She then met a boy named Pierre and fell in love with him.Apparently he liked another girl thats why she fell in deppression even more.At 11 years old she started cutting herself as the torture never ended.Her mother one evening hit her and she decided to run away.She was living with Her classmate for a year but then Her classmate discovered her powers and she accidentally teleported to Paris France where she lived two years.She met Juxie there again and moved in with her as her parents were tottaly fine with it. 
As she lived with Juxie she was allowed to use her powers which came in handy for cleaning and stuff.In the library she found a book about heself but  she didnt read it yet.She always carries it with her.She loves Juxie as her sister now.

Personality:intellegent,sometimes lazy,quiet,loyal, fears of getting forgotten,reads someones mind trough the eyes.

Weakness:Taking away Juxie or her book.Guns and water.(water because she was one burned by it.)

Weapons:Hands,mind and an old knife (she stole the knife from the kitchen of her family)

Abilities:Hand magick,fly,teleport,Mind reading

Class requested:Lovers
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