Shop Mobile More Submit  Join Login

RPAffinity Rules, Classes and Character Sheet

Journal Entry: Sat Jun 23, 2012, 8:48 PM

RPAffinity Rules


:star: Rules:

Anything that has a :new: next to it has been updated.

:bulletred:)WE RESERVE THE RIGHT TO KICK OR BAN ANY MEMBER FOR ANY REASON A MOD SEES FIT!!

:bulletblue:) You must have your character sheet approved before requesting RPs or getting comfortable in the chat. Please do not talk to the members while you are doing your character sheet you should focus on that alone. You may tab a mod if you have any questions.

:bulletblue:) Please do not re-post your RP request more than once every 15 minutes.

:bulletblue:) Bold is only allowed when making RP requests, and should not be used for anything else. If it is then you will be kicked as your warning and if done again, then you will be placed on a temp ban for 24 hours.

:bulletblue:) CAPS is allowed in moderation and we do mean MODERATION!! Each mod is different and will warn you on it. So do NOT abuse this (both member and mod) because if it is abused then Miyu WILL put her foot down!

:bulletblue:) Also, please avoid excessive "stretching" of words, which is repeating the same characters in a row.  We consider excessive to be over 15 characters.

:bulletblue:) NO advertising please. This means chat rooms, websites, pictures ect....Anything that a mod considers advertising. It will be a kick/ban.

:bulletblue:) Please avoid using "text speak" (or typing like "u r so cool lol").  As a roleplaying channel, we want people to put effort into using good grammar.  Occasional "text speak" can be considered acceptable, but overuse to the point where readability is affected is not allowed.

:bulletblue:) We have a one (1) hour idle limit for Readers, which is enforced through our bot.

:bulletblue:) We are an English-speaking channel only.  Please don't use other languages in our channel, so we can all understand you.

:bulletblue:) We do not allow spamming in our channel, and have set our bots to automatically remove people who spam in our channel.  Spamming is automatically handled by our bot, however, mods will intervene when they feel they must. Spamming can be icons, phrases, causing drama, the mods will decide. And they will be honored, nor does it need to be explained to you. It could be a kick for something small, or it could be a temp/perm ban if the mod feels it should be.

:bulletblue:) Please do not ignore the mods.  Our mods must be able to talk to you in order to resolve issues, and if they are unable to do so, they have to resort to using bans to get their points across.

:bulletblue:) Please do not ask for channel privileges (aka mod status).  We encourage everyone who wants to help to volunteer, but access to admin commands are given as necessary.

:bulletblue:) No bots in the room except those owned by the mods.  All bots in the channel must be used for the benefit of our community at large, and vanity bots (e.g. single-user welcome messages) are not acceptable.

:bulletblue:) All members and visitors are allowed to have one (1) account active in our chat at a time.  If you make a new account, you must talk to a moderator so they can activate your new account and remove your old one.

:bulletblue:) We have a strict no-drama policy.  We ask that people take personal conflicts to private channels.  A moderator can intervene if asked, but do not allow any fights to spill into the channel. This will also include bugging the mods, talking back to the mods, being harsh or an ass in general. Mods reserve the right to kick or ban a user for ANY reason, and it does NOT need to be explained to you, though most will give you a reason. If you argue about this then you will be perm banned. This is also applied to existing members.

:star: Applying:

:bulletblue:) DO NOT POST JOURNALS OF ANY KIND, NO LINK TO IT, NO COPY AND PASTE!! NO EXCEPTION!! It Must follow our sheet, however you can add info at the end of the sheet. ;) NO EXCEPTION!!

:bulletblue:) Once you have read all the rules and have chosen a class you would like to be in, then fill out a character sheet, and tab one of the mods to look your character over.

:bulletblue:) Once your original character has been accepted, you may use any other characters you see fit for your request. You DO NOT have to post each character you use.

:bulletblue:) If you post someone else's character, or if someone else does the sheet for you, you will be banned. That is a permanent ban, and will NOT be reversed.

:star: Enforcement:

:bulletblue:) We typically have a kick / kick / ban enforcement policy with the exception of blatant infractions. If you feel like you were banned unfairly, please send a note directly to MiyuDimon for her to make the decision to bring you back or not.

DAmn Rules


:bulletblue:) No spam. This includes icons and emoticons. (please don't use more than four in one post or too often.)

:bulletblue:) Keep it clean. All and any type of cybering (sexually explicit rping) references that are too mature is against dAmn rules and will result in a ban and a policy report to the staff. Here is a link to the dAmn rules. help.deviantart.com/287/%C2%A0… Keep your requests PG-13... I will NOT tolerate this, First offense is a perm ban.



Classes



Ceo - This class is for MiyuDimon ONLY, she is the owner of the room.

CM- This class is for Arsonicace and Jacob-C-Wolf only, they are the Co-Owner's of the room. Works along side MiyuDimon.

Head-Security- This class is for our bots who maintain our welcome message and watch for spamming.

Editors - This class is for the mods of RPAffinity.

Proof-Readers- This class is for the secondary mods of RPAffinity.

Helpers- This class is for people to help check sheets and monitor when a mod is unavailable.

Copy-Writers - This class is for the bots of RPAffinity.

The-Imaginators- This is a VERY new class. This will be the class that creates events, advertises RPA, and thinks of new ideas.
(To be in this class, you MUST be a member of RPA for at least a month, and must send Miyu a note with request to join, make her want you.)

Special-Friends- This class is for friends of Miyu's who do not rp, but are in the room for the social aspect of the room.
(Mostly made for Miyu's friends at Deviant365 or Mods of dA- DO NOT ASK TO BE PUT IN THIS CLASS!!!)

Lovers - This class is for those Rpers who prefer to do romance rp's over any other genre.

Fighters - This class is for those Rpers who prefer to do battle rp's over any other genre.

In-betweeners - This class is for those Rpers who do NOT have a preference genre and will accept/request different genre's.

Novelists - This class is for those Rpers who do not have a specific genre, but who usually post over 400 words.

Short-Stories - This class is for those Rpers who do not have a specific genre, but who usually post under 400 words.

Readers - This class is for Guests who have not yet posted a character sheet.

Silenced- This class is for those who get into trouble, but not banned. Be careful!!!

Deleted - This class is for those who have broken the rules and are no longer welcome in RPAffinity.



:bulletblue: Character Sheet :bulletblue:

NO FAN CHARACTERS OF ANY KIND!! It will be auto denied.




Name: (First and last please. If it's only one name (IE something like Blood), then please explain why.)

Race: (If the race of your character is something you created, or something that is very rare for a character, then please explain what it is. You don't have to be too detailed, just a brief explanation.)

Gender: (Female or male)

Age: (If the character is immortal, like a vampire, then please tell us what age they look like and what age they really are. If you don't know, then please give us an estimate. We highly suggest you don't go over the top with the age. We do NOT allow any characters under the age of 13.)

Appearance: (This needs to be a paragraph long (Five sentences at the least for a paragraph.) If you find yourself having trouble describing your character, try starting from head to toe: Start from their head, starting with their hair. The down to their skin color, eyes, nose, mouth, etc. etc. It really helps.)

History: (This needs to be at least three paragraphs long. Like the appearance, try and start from the beginning. When they were born, where, any important information about their family. Go on to child hood, then to teen, young adult, and then further on depending on how old your character is.)

Personality: (This needs to be a paragraph long. Try to explain your characters personality as best you can, what they normally feel like, what happens when they get mad or happy, how people would describe them.)

Weakness: (This needs to be a paragraph long, and their weakness must be able to kill them. A good example would be water killing a fire monster, things like that. Please list as many weaknesses as you can, and if your character happens to be a human, just point out that the normal human weaknesses apply to your character.)

Weapons: (This needs to be a paragraph long. Explain all weapons, if you do not have any weapons then please explain that. )

Abilities: (This needs to be a paragraph long. Please list all abilities, this includes the abilities your character has from its race (IE a vampire has super speed, super strength, high senses, etc. etc.) as well as physical abilities, like being able to fight very well or some magic abilities.)

Class Requested: (Feel free to pick whatever you like, though it's suggested that you pick something that fits your character. If you can't decide, feel free to ask a mods opinion.)

Person who helped you when you came in:

Have you read and agree to ALL of RPAffinity's rules?

:new:(Make sure to check your spelling and grammar before you submit this, if you don't use word (Which is high suggested) then you can use an online spell checker. Tab a mod when you've finished. IF YOU HAVE NOT FILLED OUT ALL SECTIONS THEN YOU WILL BE DENIED!!)

  • Mood: Happy
  • Listening to: http://www.youtube.com/watch?v=UO84zbdLrmQ
  • Reading: What I am writing.
  • Watching: Me type...
  • Playing: Nothing
  • Eating: Nothing
  • Drinking: Mountian Dew
Add a Comment:
 
:icononepiecefan15:
onepiecefan15 Featured By Owner Edited 1 day ago  Hobbyist Traditional Artist
Tsukino Arashii Profile <-- for a visual referance

Name: Tsukino Arashii

Race: African-American angel/human hybrid

Gender: Female

Age: 21

Appearance: Tsukino’s Hair is black, with green highlights short and spiked. Her skin color is brown and her eyes are green. She has more of a tomboyish look to her as she wears no makeup and she is more athletically built.She has a pair of two metal strips down her back. Which harbor her two metal wings. Her casual wear like any college age student. However her Squad wear, she wears a Lime green Collared Shirt with her Shagamu sign. underneath she wears a black tee-shirt, and wears black pants... she wears black boots. However she has several out fits to disguise herself when she is around her (storyline enemies), and other situations


History:  Tsukino was born in Japan,it is now currently modern-day Tokyo. But not too much is known about her family, though its said that Both parents were nice, the Mother was overprotective at times and would make Tsukino stay inside to do things instead of playing or finding friends. Both parents are currently doing thier jobs. Mother is a teacher and Father works in the military in the Air force. they both do not know of Tsukino's Angelic abilities nor of her travels. ( as most activities happen during the night.) At her birth, Tsukino was considered dead. As she was not breathing for Five minutes, the Parents gave the doctor the ok that Tsukino was a goner. But when she was held, Tsukino was ready to face the world. 

She was born with two metal plates on her back. ((This was due to a wanted change in Angel Protocol, Ichi added a "Double-Edged Substance” to Tsukino's soul)). Her younger years, she’s pointed out, have not been eventful as much as how many occurrences with her surroundings went. Except some things that had dealt with her Metal stripes on her back. But for several years, more like 13 years, Tsukino never really found out what they were actually used for.
The Angelic Protocol is a basic Military code and rules among the Angelic forces. Including who to be visable to, where to go and stations where they are to be placed. Also how to control their separate Shigamus. almost like the rules a classroom has, but with military atributes. the current change that Tsukino was a part of is that there needs to be a force that can coincide with Humans. 
Ichi is better associated with the term God. He oversees all the works and going-ons. However in the series that (the creator) has been made, Ichi doesnt do much as far as battle wise.
Shigamus are separate teams of Angelic forces around the world. Each have their leader. that have the most contact with Ichi. Tsukino has not become a Leader as of yet.


She was quite adventurous from the start, but didnt know what to do with her fighting spirit. Till she was Found by the "Nana Shagamu" (7 squad) with other (Storyline) chars at age 14. Through this she found that Her Metal Plates on her back were actually the spots where Metal Wings were harbored. With this she has gained more confidence despite there being Enemies at all sides. She has been training and keeping up with her Normal life since then, but it has been a struggle… She was learning to control her angelic abilities at the same time trying to keep up with her grades.

Personality: Tsukino’s personally can change in certain situations. At school and casual areas she is quite calm and collective, however when in battle, she will be pumped and will be firm in her actions. She doesn't say much, but she will talk when the needs to. When she is nervous, Tsukino will often be quiet. She will ask a lot of questions if she is REALLY confused, but will mostly pass on asking as she knows most people dont like questions. Shes is the most caring of her Team as she will care for others more than herself. In her angelic form, when enraged, her blade will glow i deep red, but will not add any damage or any new boost. When happy or in a better mood, her blade in standby mode will have green and white surrounding it. But nothing shows if she is NOT in angelic form.


Weakness: Normal Human attacks will hurt her most in her Human form. However in angelic form these attacks are slightly hampered by the form. Demon powers do wound her, as this is the highest form of pain she can take. She can last around 15 min around pure dark energy, after that much without help, will result in her Angelic counterpart being inactive. she also does not like far ranged attacks as she is better with hand to hand combat. 


Weapons: Her wings are comprised of metal feathers.... Which can be used as daggers. Also she Wields a Sword in the standby mode of a necklace.. The swords name is "Kuro Sakura" (Black Sakura) it acts like a typical sword, but with some elemental properties.. Some lightning, and some fire tactics as well. Does not control Earth. It does have more than one form for each property. this section TBD


Abilities: With learning from her training in the Angelic realm in her human form is is much more agile than most. Angelic form she has Flight and Strong man-to-man combatant. She ranks high on stealth and well rounded… her strength isnt her strong point. In her Angel form she gains speed apart from her human self, as well as heightened sense of vision.

Sword styles and list of attacks: ( always updating)
Sun Dial: Tsukino's blade radiates green as her symbol (a black and green sakura) a large beam of Sun's energy Emits
SRR: " Revert-Reborn" this is basicly a Reversal attack, Where as Tsukino's blade becomes a ring that holds the force/attack in the center, and brings it back, may it be a simple punch, or an Energy attack of any type or size.

requested group: Fighters
Helped by: Arsonicace
Reply
:iconarsonicace:
Arsonicace Featured By Owner 1 day ago  Hobbyist Writer
approved
Reply
:iconsteampunkarachnid:
SteampunkArachnid Featured By Owner Edited 3 days ago  New Deviant Hobbyist Digital Artist
Name: Dio Brando The Hedgehogo (Hedgehog)

Race: Hedgehog

Gender: Male

Age: 115 Years Old

Appearance: Blonde Fur along with some bitchin' accessories, Thick, lush eyelashes with a stare to give you that would make your pants place feel funny, well built

History: Was told by his father to visit the Joestar Family Mansion and grab the Joestar Fortune, was suddenly turned into a vampire by a stone mask and for some reason gained a stand from it. After his quarrel with Jonathan Joestar left his head seperated for his body, he waited 100 years to exact his revenge. With the body of Jonathan Joestar, he now hunts the Joestar Bloodline, waiting for revenge.

He now waits for the Joestar's arrival, but until then, all he does it get angry.

Personality: Pimpin', he's usually laid back and arrogant, but he stresses out very easily

Weaknesses: He usually acts calm when he stops time, leaving him open to sudden reaction.

Weapons: THROWING KNIFES WRRYYYYYYYY

Abilities: His stand, which is controlled by his willpower, has Unnatural Strength, speed and endurance. He also has the ability to stop time for 6 seconds.

Class Requested: Fighters
Reply
:icondeathshadow--666:
DeathShadow--666 Featured By Owner 2 days ago
denied
Reply
:iconsteampunkarachnid:
SteampunkArachnid Featured By Owner 2 days ago  New Deviant Hobbyist Digital Artist
fuck your shit 
Reply
:iconfatal--zero:
Fatal--Zero Featured By Owner 5 days ago  Hobbyist General Artist
Name: Devon Josephine Ward

Race: Human/Half necromancer

Gender: Female

Age: 19

Appearance: Devon is an ungracefully thin girl, rising to 5'3 in height. She has eerie pale skin and dark brown eyes with dark circles under her eyes that contrast her skin. She has a tendency to appear androgynous to others, with her flat chest and shaved down head that is currently growing back ever so slowly. Just past the corners of her lips, she has Dahlia piercings. One silver ball on either side of her mouth. Due to past 'events', Devon has scars of various kinds littered all over her body. All of them in different shapes and sizes. She however does not bother to hide them, and does not let them prevent her from wearing things like dresses or tank tops. However she is commonly seen wearing a long black and white striped shirt that reaches her kneecaps, black doc martins for shoes and a pair of black Ozzy Osbourne sunglasses to match. She is always seen wearing a mourning locket, she barely takes it off.

Reference photo for Devon's hair/face: www.pinterest.com/pin/40532403…


History: Devon Josephine Ward was born on October 30th 1995 in a small town in Maine, USA.  While in labour, her Mother suffered intensely, the hospital lights would begin to flicker dramatically between her mothers screams, and when Devon was finally born there was a universal chill that crawled down everyone's spines, some nurses even say that while helping with the delivery-- They felt like they were being watched by dozens of eyes. Despite all this, She was born healthy. 
Her Mother however would disagree. Devon's Mother was quite aware of what her child would become, after all Devon's father was a necromancer, who had left her a long time ago--and because of this she enlisted the help of a Witch to seal away her daughters 'gifts'. Stripping an important piece of Devon's identity, and locking it deep away inside herself. This wasn't enough however. Her Mother couldn't handle the pressure, the worry, the stress. So, she abandoned Devon on the steps of a child safe haven-- A sort of new age orphanage, and disappeared into the night. From her daughter, and from Maine.
Devon's upbringing was difficult, she was bullied by the other children as kid because of her 'Spooky' skin and sleepwalking habits-- she developed a habit of distrusting people. Which made her placed and removed from MANY foster homes.
Until she got transferred to a group home two cities away by fourteen.
She made friends with another girl around her age, Heather. The two of them we're VERY close, and eventually became a couple. But Heather had a weak heart, and in the end that was her downfall. She died in the spring, and Devon keeps a mourning locket with a large piece of Heathers dark brown hair in it. By sixteen, Devon was a bundle of Alcohol and violence. A menace with her scrawny fists, and her angst filled attitude
Until she died. 
On a Friday, at 11 pm. She was murdered, stabbed in the stomach repeatedly outside of a 7-11 and her bag stolen. She was reported dead on arrival. However, that wasn't the case. After her body was temporarily left in the morgue, She came back alive. Her body healed, scars there as proof. She managed to find her clothes, and returned to her current group home. When she woke up-- She felt whole again, but that wasn't all. Devon was able to see spirits, to communicate with them. She was like a beacon for them, they flocked to her and spoke with her. But that wasn't all. 
After testing a theory, that resulted in her jumping off a bridge and killing herself, Devon realized that she could come back to life after dying-- That these 'gifts' were what was missing from her all along. She felt complete. After all that, she became happier. More content. She got her life together, and surrounded herself with a few amazing friends.
Now at Nineteen, she works at a Diner a few blocks away from her apartment, where she lives with her two pet rats.
When she's not working, she's hanging around cemeteries, speaking with the dead and drawing. Devon aspires to be an artist, but fate might have something else in store for her.

Personality: Devon is described as aloof, not like how she was when she was younger. She often appears like she's constantly sleepy, and has a big dopey grin but one she gets talking it's clear she's full of energy. She's full of creativity, and is a very accepting person. When you ask her to listen, she truly listens, focus clearly in her eyes. When angered, she is the silent type. Instead of using violence, she uses words and facial expressions that sort of say "I-really-wish-I-could-rip-your-face-off."
When Devon does get sad, she does her best to hide it from her friends. Not wanting to inconvenience them. In this state she looks more sluggish than usual, and ends up zoning out a lot. Eyes most likely half lidded.

Weakness: Due to the whole, Dying and coming back alive thing-- Killing her does seem impossible. But, it is most certainly not. 
To kill her, and to keep her dead. Getting rid of her body is the easiest way. She can't come back if there's nothing to come back to.
You could burn it ect, anything along those lines. Physically, she's small in form. It wouldn't be hard to lift her up or toss her around, however in lack of strength she makes up with speed. You'd have to get your hands on her first to do some damage. But she DOES have friends on the other side, and I'm sure one of those friends doesn't mind helping her out when it comes to a fight.

Weapons: Devon does not have any weapons. She herself, does not plan on getting in any more fights. If a fight does come her way, she ends up using her speed to her advantage, and her legs-- She packs a mean kick. But no weapons. 

Abilities: Her father was a Necromancer, and her Mother human. Although her Father's genes are clearly there in her, Devon does not have any typical Necromancer abilities. For example, she can't SUMMON spirits. They find her on their own, she's like a lighthouse for Ghosts. She can't manipulate them either, or give them a physical form. Although there is some speculation on if she has the power of suggestion when it comes to the dead, but it hasn't been proven. In short, She can see and communicate with spirits of all kinds. Even the bad ones who normally try to do her harm. She can also come back to life after dying, her body heals first, and then she returns. 
How long it takes varies, it depends on her injuries, how she died ect. 
Due to not knowing any other necromancers, she is not sure what to expect ability wise as she grows older.

Class Requested: In-betweeners

Person who helped you when you came in: Arsonicase


Have you read and agree to ALL of RPAffinity's rules? Yes.
Reply
:iconarsonicace:
Arsonicace Featured By Owner 5 days ago  Hobbyist Writer
approved
Reply
:iconadmiraldoenitz:
AdmiralDoenitz Featured By Owner Jul 26, 2015  Hobbyist Writer
Name: Hans Lachen

Race: Human

Gender: Male

Age: 48

Appearance: Lachen has soft, yet dull-colored blond hair, and turquoise eyes. He has high cheekbones and a scar on his left cheek from an accident when he was little. He is very pale, due to the majority of his life being spent in a church school in Berlin. Lachen is incredibly tall (about 6' 3''), and lightly muscled, which is why his nickname in the SS was "The Beast." Even after the war, Lachen is always seen wearing his uniform, the typical black SS drab, with all traces of swastikas ripped off. He has somewhat large, bony hands and long legs, which he tries to hide with his greatcoat.

History: Hans Friedrich Lachen was born in Berlin, Germany, in 1902, to fairly rich parents. Lachen was an only child, being somewhat spoiled and given love and respect wherever he went. He was reckless, often doing "daredevil" stunts before he was enrolled in school. One stunt, however, resulted in the scar on his left cheek. He was later enrolled in public school, but his parents took him out because of the influence of the Communists. Lachen was placed in a Christian school, where he discovered his lifelong faith in God. Despite being too young to serve in World War I, Lachen tried to be supportive of the war, and wrote faith-based poems to send to soldiers on the front.
In 1916, Lachen was struck by tuberculosis and bedridden for months. His mother had nuns and priests come to tutor him and bathe him in Holy Water to heal him. While he was ill, Lachen became interested in organ music and was taught how to play. As he recovered, he wrote many of his own organ pieces, some of which would be used in British and German horror movies. After World War I, Lachen had fully recovered and moved out of his home. He was also frustrated by the Treaty of Versailles, and tried to form a militia to bring back Germany's glory. After Hitler came to power, Lachen was still out of a job, but a priest suggested he join the military and try to become a chaplain. Lachen's attempt to become a chaplain failed, and he joined the Waffen-SS, where he became a tank commander. Lachen saw almost no action the only action he saw was in southern Poland, trying to escape the Soviet onslaught in 1945. Lachen managed to save half his division, but they were captured by the British. Fearing for the lives of him and his men, Lachen got on his knees and begged the British commanders to spare their lives in exchange for information on the Nazi war machine and Hitler's inner circle. The commanders accepted, and Lachen's men were sent to a POW camp in England.
Lachen spent long hours telling the British generals about the German military and Hitler's cronies. All of this would be used against the Nazis at the Nuremburg Trials. Lachen was to appear as a witness against many of the Nazi leaders, and he himself was shocked to learn about the Holocaust. He was utterly shamed and angry he didn't know about this. He feared he would go to Hell for not being able to do anything about it. An outburst led to Hitler's second-in-command, Hermann Goering, to call Lachen a "traitor" and "coward." Lachen retaliated, and it led to angry arguments in German in the court. A British general suggested Lachen leave and live out his life in London.
Lachen moved to London and spent weeks trying to figure out what to do. He opened his own bank and became rich from it. He used to money to pay hundreds of thousands of British pounds to the new nation of Israel. He also performed stand-up comedy on Thursday nights at a London theater, feeling it would "calm my nerves". He later began playing the organ every Sunday at church. As he adjusted to new life in London, Lachen bought a cat, an Egyptian Mau, whom he named Dappler.

Personality: Lachen is fairly shy, unless someone says something about Christianity that he doesn't like. He clings very tightly to faith, and it dominates every part of his life except his diet and comedy routine. He is friendly at the right time, and protective of any friends he manages to make. He is accepting of other religions as long as the followers don't try to convert him. He prefers to be alone, with Dappler, and is known to talk to himself, and cry when loneliness overwhelms him. He doesn't like romance, as he swore himself a virgin in Sunday school. He may be friendly, but he likes his relationships "non-physical". He likes hugs, knowing they make people feel better. He is a good cook, and plays the organ. He is fond of studying politics, and favors mild authoritarianism "to keep order among the masses." He despises liberalism, claiming all liberals are "Satan's embodiments."

Weaknesses: Lachen's biggest weakness is his sensitive stomach. Nervousness makes him vomit. Despite that, his bout with tuberculosis granted him immunity to many related diseases, although he does a nasty head cold at the start of every season. His only allergy is dust, and he has a tendency to bitch whenever he enters a dirty house.

Weapons: Lachen always carries a Walther P38 pistol wherever he goes, but he keeps an MP-40 submachine gun in his closet. He also trained Dappler to fight, which is why the cat is not declawed. He is strongly opposed to "peace" and pacifism.

Abilities: Lachen doesn't have any supernatural abilities, but he likes to think he's psychic.

Class Requested: In-betweeners.

Person who helped you when you came in: :iconariestheshadowlurker:

Have you read and agreed to ALL of RPAffinity's rules? Yes! :la:
Reply
:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jul 26, 2015  Hobbyist Writer
Approved.
Reply
:iconadmiraldoenitz:
AdmiralDoenitz Featured By Owner Jul 26, 2015  Hobbyist Writer
:squee: Yes!
Reply
:iconpuffballinthedark:
Name: Gwen Rhodes

Race: Human

Gender: Female

Age: 16

Appearance: Gwen is about 5'6 with light hazel eyes, and shoulder-length dark strawberry blonde hair. Due to the surgeries preformed on her in the lab, she also has scars running the length of her hairline, and down the back of her neck. Around the base of her skull are 7 ports that allow access to her cybernetically enhanced brain, that she usually covers up with colorful dust plugs when she doesn't have them plugged into her suit. On her head she wears goggles with a white band, that she uses to check her vitals, and communicate.  On her body she wears a specially designed body armor that can camouflage. It is opaque on her chest and arms, becomes transparent around her ribcage, and returns to opaque around the top of her waist down to her feet. The opaque parts are adorned with a large circuit pattern, that allows her to change the colors of the costume, and also charge her flight gear. Her flight gear is white and consists of a chest plate, high-waisted bikini style bottoms, and large rocket powered boots. when not in use, or out of fuel, the flight gear can fold up, becoming something like a backpack with a shoulder guard. The suit is designed to mainly protect her from temperature changes, and bullet impacts.

History: growing up, Gwen was a very popular, outgoing child, until her 10th year when she was diagnosed with brain cancer. Her parents and her decided to try chemo and radiation, but none of the treatments were reducing the tumors. soon the cancer spread to vital regions of her brain, such as movement, and speech, and her case quickly became classified as terminal.
However, soon after the diagnosis, a company called Delta industries contacted her and her parents, inviting them to test an experimental technology that could very well save her life. Faced with death as an alternative, they quickly agreed to their terms, and the operations began as soon as possible. During the operations, however, it became clear that they were more interested in using her as a guinea pig for their biotech than curing her cancer. During her time there, they removed over one third of her original brain matter, replacing it with cybernetic parts on a weekly basis. Her time spent in the facility was a haze of trying to comfort her concerned parents, operations, and taking basic cognitive tests. other than that she was mainly confined to her room, trying to rest her destroyed brain. Suspicions about the company began rising, as the public became more interested, and Delta industries became more secretive about the goings-on in the lab. Not long after, the company was investigated by the police, and they were found to have been attempting to completely replace hundreds of children's brains with cybernetic ones, in the hopes of discovering the key to immortality. The testing resulted in the deaths of 95% of their patients.
Everyone was horrified to hear the news. Gwen was terrified to think that even her thoughts aren't her own, and her parents were appalled to think that they might've killed their only child. She spent a year at home, in almost complete lockdown, recovering. Luckily, the scientists did remove her tumors, and after about 18 months, she was back to her old self again. However, there was a lot more to her now.
The implanted cybernetic parts were as close to a replica of her original brain tissue as they could manage, but they overlooked a very interesting part of the brain anatomy; the pineal gland, an organ said to control psychic powers. They replaced a small portion of this organ, and she soon discovered that during certain meditative states, she was able to read and write the code running in her cybernetic brain, and by extension, the remaining parts of her old one. She gained the ability to control processes in her body she previously had no control over, such as cell division, and her heartbeat. after years of training, she managed to find a way to overclock the cells in her body, forcing them to metabolize at an enormous rate, allowing her to generate massive amounts of electricity, and discharge them at will. She also learned how to regenerate cells, and given the right circumstances and connections, edit the code running in the minds of other people.

Personality: Gwen is a bona-fide goofball. She has a passion for things that make people smile, and a gift of never being able to take herself seriously. She's confident, bubbly, witty, and is the one you should go to when you want to do something stupid, but don't have the guts to do it yourself. She's slow to anger, quick to forgive, and spends as much time as possible making sure that her friends are ok.
she'll never get truly mad at you if she's your friend, and if she does she would never show it. If something is bothering her, she'll talk to you about it.
However, she does have a tendency of keeping her feelings bottled up. she's not a very emotive person, so when she's sad, or panicking, she'll hide, and she won't let anyone be around her until she feels better.
She has an intense fear of doctors, and hospitals, and PTSD from her experience. She would never admit it though.
at times she feels like her life is a constant battle between her spirit, and the science. She never really feels like she is one whole being, but the result of a battle between the two halves of her.
on one hand, she has a passion for science, and technology. She enjoys taking things apart, and building, writing code, Figuring things out, and being successful in the business world.
but on the other hand, she is a deeply spiritual person. she loves creating art, meditation, gardening, and being part of nature. She is heavily interested in occultism, and often does small rituals for good luck. She isn't really sure if her brain is bringing her closer to god or farther away, but she really believes that though the scientists might've taken a part of her humanity, they can't take away her soul.

She worries that the scientists at Delta will come back for her one day, or her cancer comes back before they do.
she also wonders if her new brain is starting to give her a split personality, and if it has its own will and intentions that she believes to be her own.
her biggest fear is that the scientist built backdoors into her head, that could someday give them control over her. she keeps a cyanide pill on her at all times.


Weakness: when dealing with really anything that isn't strictly biological or technical, her abilities are almost useless. For example, if she was fighting something made out of stone, like a golem, or something like a ghost, she would have to rely on other people around her, or her environment. Also, without her suit, she's nearly immobile. She has bad asthma that she could never manage, since she spent most of her life in a hospital, so she can't do much running, and the boots weigh her down if the suit has no power. water can be both a benefit and a weakness, considering it enhances her powers, but to an unmanageable extent, where someone is bound to get hurt. Any psychic block would render her useless, and coupled with all of her regular human disabilities, such as fragile bones and thin skin, heaped upon her general frailness from spending 6 years on a gurney, she isn't much of a fighter to begin with. She prefers to either fight from the sidelines, out of harm's way, or strategize.

Weapons: Gwen mainly uses her electric shocks to deal damage. In a pinch, she can use the heat from her flight suit to burn things, but she relies heavily on her electricity. She utilizes the element of suprise more often than not, camouflaging with her suit, and attacking from behind, or sneaking up on enemies from above. Given the fact that if she's not dealing with something that can be effected by electricity, she's dead in the water, she has become very resourceful when finding weapons to use. She likes to plan, so she enjoys making elaborate traps out of the available resources in her environment, like trash cans, and skateboards.

Abilities: Unfortunately her cybernetic brain gave her no intelligence enhancements, though it did spark a passion for technology. she is pretty skilled at breaking into systems, and if she can connect it directly to her mind, she can get into almost anything. She is proficient at astral projection, and energy manipulation. She can create electric shocks from any part of her body, which is useful. Also, she's technically a medium, and can see ghosts and contact the other side, but getting her to tell you anything is probably going to result in her elaborately messing with you.

Class Requested: in-betweeners
Person who helped you when you came in: Man-In-A-Boat
Have you read and agree to ALL of RPAffinity's rules? I sure have.
Reply
:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jul 25, 2015  Hobbyist Writer
First of all, her history needs to start early. We ask from birth to current age. It's jumping from spot to spot in her life. Please try to organize it and the personality as well, it's spaced out way too much to the point of sentences being cut in half. In her weaknesses, how did the asthma come up? That should be in her history. How does water benefit her but not? How does it enhance her power? The weakness section also needs to be worked on. The profile is very un-organized and hard to read.
Reply
:iconpuffballinthedark:
puffballinthedark Featured By Owner 6 days ago
I kinda just wanted to edit the last one, so the last draft wouldn't forever stay as shitty as it once was, but alas
I cannot
I apologize for me cluttering your inbox ;__;
it's just becoming an obsession
this needs to be decent or else I can't go on

Name: Gwen Rhodes

Race: Human

Gender: Female

Age: 16

Appearance: Gwen is about 5'6 with light hazel eyes, and shoulder-length dark strawberry blonde hair. Due to the surgeries preformed on her in the lab, she also has scars running the length of her hairline, and down the back of her neck. Around the base of her skull are 7 ports that allow access to her cybernetically enhanced brain, that she usually covers up with colorful dust plugs when she doesn't have them plugged into her suit. On her head she wears goggles with a white band, that she uses to check her vitals, and communicate. On her body she wears a specially designed body armor that can camouflage. It is opaque on her chest and arms, becomes transparent around her ribcage, and returns to opaque around the top of her waist down to her feet. The opaque parts are adorned with a large circuit pattern, that allows her to change the colors of the costume, and also charge her flight gear. Her flight gear is white and consists of a chest plate, high-waisted bikini style bottoms, and large rocket powered boots. when not in use, or out of fuel, the flight gear can fold up, becoming something like a backpack with a shoulder guard. The suit is designed to mainly protect her from temperature changes, and bullet impacts.

History: as the only daughter of a dentist and an architect, Gwen's childhood was spent in a comfortable upper-middle class household. As a kid, she was a hyperactive and excitable little toddler. She would eat bugs, play in the dirt, and had enough energy to fuel a nuclear reactor. Already tired out after just 4 years with her, they sent her into kindergarten a year early, just to have some quiet around the house during the day. Even if she was a bit of a handful, her parents still spoiled her, giving her all of the newest toys and gadgets,which sparked her passion for technology and learning. During elementary school she was prone to getting into trouble for playing pranks on her friends, and occasionally teachers, which resulted in more than a few calls home. But she had good friends, and patient parents, and her bond with both was unshakable. However, her innocent childhood was cut short, as during her 10th year she was diagnosed with stage 1 brain cancer.  She spent a good majority of her middle school days in the hospital because of her condition, and she lost contact with a lot of her old friends. She became much more serious, and focused. During her stays there, she would spend hours asking the doctors questions about her condition, where it was spreading, what the best treatments would be, and how the technology they were using on her worked. They decided to try chemo and radiation, but none of the treatments were reducing the tumors. As  time went on, she began realizing that the outlook was grim, and stopped asking so many questions about it. Instead, she spent her time asking to hear stories about the lives of anyone who came into her room, to make up for the experiences she wasn't going to get. By her 13th birthday, the cancer had spread to vital regions of her brain, such as movement, and speech, and her case quickly became classified as terminal. This event is what she considers to be a defining moment in her life, where she really had to figure out who she was. Faced with death, she immediately requested that this information be kept a secret to everyone that didn't need to know. She didn't want what was left of her friends to become scared of her, and she didn't want a stranger's pity. This was her fight, and she was determined to go out with grace. She really began formulating her beliefs around then; reading up on wicca, buddhism, Hinduism, Islam, Christianity, astral projection, even the convincing atheists she would listen to. At the hospital, her room was practically a holy site, and she meditated and burned candles whenever she could get out of sight of the nurses. She spent the majority of her time there trying to comfort her parents. Oddly enough, she viewed her diagnosis as more positive than anything, knowing that whatever happens after you die, chemotherapy isn't one of them. Nor is college, or making up 4 years of missed school, or having to deal with really anything at all. She saw what was left of her life through new eyes suddenly, asking to be let out of her room whenever possible, to go to zoos, or amusement parks, even if she was in a wheelchair. She got into contact with her old friends, got her sense of humor back, and became something of her old self again. For the first time in years, she was actually happy.
Her parents, however, took the news much differently. Though they were happy to see her come back to life at the end of it all, they refused to accept the fact that she was dying. Even in the face of the terminal diagnosis, they continued to search for the viable breakthroughs, eventually stumbling upon a startup biotech company by the name of Delta Industries. Their mission was to save people with even the most advanced stages of brain cancer, by replacing the tissue completely. Ecstatic that they had found a cure for her, they agreed to the terms, and brought their daughter to the facility. Gwen, on the other hand, wasn't so excited. She was ready for whatever was going to happen to her after death, but she respected the wishes of her parents, and halfheartedly agreed to the terms as well. The operations began as soon as possible, but it soon became clear that they were more interested in using her as a guinea pig for their biotech than curing her cancer. During her two years there, they removed over one third of her original brain matter, replacing it with cybernetic parts on a weekly basis. Her time spent in the facility was a haze of trying to understand what was happening, operations, and taking basic cognitive tests. other than that she was mainly confined to her room, trying to rest her destroyed brain. Her parents were so blinded by their hopes for her survival, they continued to pay for the treatment, regardless of how much it was destroying Gwen.Meanwhile, Suspicions about the company began rising, and Delta industries became more secretive about the goings-on in the lab. Not long after, the company was investigated by the police, and they were found to have been attempting to completely replace hundreds of children's brains with cybernetic ones, in the hopes of discovering the key to immortality. The testing resulted in the deaths of 95% of their patients, without a single successful transplant.
Everyone was horrified to hear the news. Gwen was terrified to think that even her thoughts aren't her own, and her parents were appalled to think that they might've killed their only child. She spent over a year at home, in almost complete isolation, recovering from the events in the lab. Luckily, the scientists did remove her tumors, and the patients she met in the lab  soon became some of her closest friends. Her religious devotion intensified tenfold during her year in recovery, and also spent a lot of time learning how to program, as a way for her to try and connect more with the technological side of her.
though the implanted cybernetic parts were state of the art, they were as close to a replica of her original brain tissue as they could manage, and gave her no intelligence enhancements. but they did give her something else. The scientists at Delta overlooked a very interesting part of the brain anatomy; the pineal gland, an organ said to control psychic powers. They replaced a small portion of this organ, and during her daily meditation, she discovered that in certain states, she was able to read and write the code running in her cybernetic brain, and by extension, the remaining parts of her old one. She gained the ability to control processes in her body she previously had no control over, such as cell division, and her heartbeat. Using this heightened bio control, she discovered a way to overclock the cells in her body, forcing them to metabolize at an enormous rate, allowing her to generate massive amounts of electricity, and discharge them at will. She also learned how to regenerate cells, and can heal herself quickly if injured.

Personality: after recovering from the events at Delta Industries, Gwen went back to being her old goofball self around people. She's confident, bubbly, witty, and has a passion for things that make people smile. She can never take things seriously, or turn down a dare.  She's slow to anger, quick to forgive, and tends to worry a lot if her friends are doing all right. She's full of dumb ideas, and dumber jokes, but she's just a ton of fun to be around. She hates it when people argue, or talk about other people though. She has a really low tolerance for that kind of stuff, and she can get pretty snappy when she's irritated. She also hates it when people interrupt her meditation, or rituals, or touch really anything in her room. When she's in a bad mood, she either won't talk at all, or she'll never stop griping, and there's no real way of knowing which one you're going to get. Also, she is very, very stubborn. If she really puts her mind to something there is no stopping her. She isn't easily offended, but she takes it very personally if someone pokes fun at her cybernetic parts, her cancer, or her time spent at Delta. Though she isn't one to hold a grudge, but it's very easy to lose her trust, and very hard to gain it back once it's gone.
when she's alone, she is much more introspective and self aware than her bubbly outgoing exterior might make you believe.
She has a tendency of hiding her real feelings from her friends, and when she's sad, or panicking, she'll hide.
at times she feels like her life is a constant battle between her spirit, and the science. She never really feels like she is one whole being, but the result of a battle between the two halves of her.
on one hand, she has a passion for science, and technology. She enjoys taking things apart, and building, writing code, Figuring things out, and being successful in the business world.
but on the other hand, she is a deeply spiritual person. After recieving the terminal diagnosis from the doctors, she put a lot of energy into figuring out what she believes, and becoming closer to god. She considers herself one part wiccan, and two parts Buddhist, but her belief system is truly her own, and she is very secretive and protective of it. she loves creating art, meditation, gardening, and being part of nature. She is heavily interested in occultism, and often does small rituals for good luck. She believes that her powers come from her spirit, and without her faith, she wouldnt have them.

it keeps her up a lot, thinking about whether or not she would rather have died before Delta got their hands on her, and she can never really come to a conclusive decision about it.
She has an intense fear of doctors, and hospitals, and PTSD from her experience, but she would never admit it.
She worries that the scientists at Delta will come back for her one day, or her cancer comes back before they do.
she also wonders if her new brain is starting to give her a split personality, and if it has its own will and intentions that she believes to be her own.
her biggest fear is that the scientist built backdoors into her head, that could someday give them control over her. she keeps a cyanide pill on her at all times.


Weakness: when dealing with really anything that isn't strictly biological or technical, her abilities are almost useless. For example, if she was fighting something made out of stone, like a golem, or something like a ghost, she would have to rely on other people around her, or her environment. Also, without her suit, she's nearly immobile, considering the boots weigh her down if the suit has no power. water can be both a benefit and a weakness, considering it enhances her powers by being an excellent conductor, but to an unmanageable extent, where she's likely to end up electrocuting herself or her teammates, if they're touching the water as well. Also, If her flight gear is ever sumbmerged in the water, she wouldn't be able to flly until her jets heat up again. Any psychic block would render her useless, and coupled with all of her regular human disabilities, such as fragile bones and thin skin, heaped upon her general frailness from spending 6 years on a gurney, she isn't much of a fighter to begin with. The only thing she really has going for her is her electricity and her average human intillect. She prefers to either fight from the sidelines, out of harm's way, or strategize.

Weapons: Gwen mainly uses her electric shocks to deal damage. In a pinch, she can use the heat from her flight suit to burn things, but she relies heavily on her electricity. She utilizes the element of surprise more often than not, camouflaging with her suit, and attacking from behind, or sneaking up on enemies from above. Given the fact that if she's not dealing with something that can be effected by electricity, she's dead in the water, she has become very resourceful when finding weapons to use. She likes to plan, so she enjoys making elaborate traps out of the available resources in her environment, like trash cans, and skateboards.

Abilities: Unfortunately her cybernetic brain gave her no intelligence enhancements, though it did spark a passion for technology. she is pretty skilled at breaking into systems, and general programming.  Also, She can create electric shocks from any part of her body, and regenerate small injuries if she can get away from the fight and focus on them. She has become pretty proficient in astral projection, and lucid dreaming, so she knows a lot about herself, but her wiccan rituals and spells
Reply
:iconmurderswan:
MurderSwan Featured By Owner Jul 24, 2015  Hobbyist Traditional Artist
Name: Levi Kazzok Pasternak

Race: Human being, hailing from southwest Kizhudye.

Gender: Male

Age: 28

Appearance: Levi, being from the cold, harsh lands of Kizhudye, is a pale skinned individual with light brown hair that hangs, uncut, down to his shoulders. His thin, calculating eyes are colored typically for those in the region, a dark, soft shade of blue. His face is thin and pert, constantly bearing an expression of alertness. Over time, an untrimmed beard has covered his lip and cheeks.
Levi generally wears a heavy cloth jacket and pants, common amongst his cold-fairing people. Underneath his jacket is chainmail, rife with imperfections and dents. A plain sword lies at his hip, held in place by a baldric, the dark leather embossed with images of rams and bears.
When in combat, Levi wears a flat-top helmet (similar to the helmets used by the crusaders). He also dons a simple, metal buckler.

History: Levi Kazzok Pasternak was born to Yuri and Naztora Pasternak in the small farming village of Derevai. For the first, mostly banal years of his life, he worked his father's farm, tending to the crops of wheat and vegetables, as well as the four heads of cattle they owned. Levi's parents noticed quickly, and with a sunken heart, that Levi appeared to struggle with the work. At times, he would buckle over, clutching his heart; a few times, Levi collapsed onto the ground. Despite this, Levi kept the will within him to continue working on his father's farm.

Levi was introduced to the idea of God at a very early age. At the age of 7, he was given the Obognan, the holy people of his people, to read. He cherished this copy, and read through it a multitude of times, soaking in its wisdom. He learned, from that book, ideals of willpower, perseverance, and the power of community. He learned of the war fought by his kingdom against the evil that was Chirnelosk (a neighboring kingdom), and became determined to serve in the Knight's Order. For years he dreamed of this, until one day, his dream became tangible.

A man by the name of Captain Oznat Khaden came to the village to recruit young men. At this point, Levi was 15, already a man in the eyes of his culture. He went through several trials and combat trainings, but was deemed unfit to fight on account of his heart condition. Captain Khaden told him personally, "You put down a lame horse, and you certainly don't let it fight."
This failure drove Levi to adventure. He and his childhood friend Kalza met one night, and sneaked out into the dark, leaving his family behind, for he knew that he would never make them proud being a mere farm child.

The two young people vowed to cause harm to Chirnelosk, and to prove their worth to the Knight's Order. After several long months trekking through the cold, inhospitable tundras of Kizhudye, the children came across a small camp full of Chirneloskean soldiers. The two were horrified by what they were about to do, but they killed the soldiers in their sleep, and took what they could; after the long journey, they needed food and supplies. Both of them were shaken by the experience, but they could only think of food, at the time. They ate bread next to corpses.

The rest of their journey was hard and lengthy. They met two more who helped them on their quest; Vuri, a disgruntled mercenary whose village was cursed by Chirnelosk, and Myroli, a woman driven to madness and a lust for vengeance following the death of her two children at the hands of Chirneloskean soldiers.

Years passed, and the war seemed to be coming to a close. Petrogorskean Knights rode into the burning remains of destroyed Chirneloskean camps, left to wonder how they were destroyed. Levi Pasternak's Night Raiders were to blame. This group of four, bearing a hatred towards Chirnelosk, began to gain a reputation amongst the enemy soldiers. They were feared, worse than the lurking wolves.

Vuri was slain at the hands of Chirneloskean assassins, as the group began to inch closer and closer to the capital of Chirnelosk, Bozhyagorod. Levi had now been away from home for a whole 6 years. After a great deal of preparation, and coordination with a group inside the walls of Bozhyagorod known as the Red Uprising, Levi and his group breached the city and wreaked havoc. The Petrogorskean Army was able to walk straight through the gates thanks to Levi's sabotage. A great siege ensued, and finally, the battle ended. Although the killers of the king of Chirnelosk were the members of the Red Uprising, Levi, Kalza and Myroli were given great praise; so much so that the city was renamed to Pasternakgorod.

Levi and Kalza lived happily in the city of Pasternakgorod for another 4 years. Levi reunited with his parents several times, and they were sure to don him with praise and respect each time he visited. Kalza and he bore three children, although his second child, Drestan, died at three years old due to sickness. His children were named Vuri and Marscha.

Levi never dreamed of adventure once more. However, just as his dream of serving in the army became tangible, so did the unwanted dream of adventure. The city of Pasternakgorod was sacked by barbarians, one dark knight, and in the confusion, Kalza was kidnapped. Although the raid was quelled, Levi vowed to find his wife. Leaving Marscha and Vuri in the care of a trusted friend, Levi donned his mail once more and rode into the tundra, searching for his beloved, and respite for those who took her away from him.

Personality: Levi has gone through a very varied, and difficult life. He views life as a challenge, and the varied obstacles as mere tests of his will and strength. Because of this, he is very no-nonsense when it comes to getting things done. He is cautious rather than confident. Unless it detriments him to severely, Levi is happy to give to those in need, or to offer help to others. Amongst his acquaintances, he is more solemn, rather than sage. Levi is always glad to tell a story, and fancies himself somewhat good at it. Because of his adventure, he has grown to despise manipulators and deceivers, and so vows on his son's grave never to engage in duplicitous acts.

Weakness: The most obvious weakness is Levi's heart condition. Overexertion is certainly Levi's bane. Although the condition has gotten better over time, it is still dangerous for him to fight or run for long periods of time. Levi's other weakness has to do with the length of time he spent away from home. He finds it difficult to bond with others, seeing as how he has lost so many, and killed twice that number. He finds himself very uncomfortable in large crowds or in contained areas.

Weapons: Levi's main weapon, although it is a sidearm, is his sword. It is not the same blade that he used as a child, as that blade broke in two whilst being driven through a Chirneloskean's chest armor. Instead, he wears an steel sword whose hilt has been encrusted with a single yellow sapphire, cut to fit into the pommel. It is a simple, straight blade with a practical design and no further function than to cut and stab. If it counts as a weapon, Levi also wears chainmail to protect from the blows of opponents, as well as a flat-top helm. He's got a buckler, and that counts as a weapon because he can punch people with it. Fun.

Abilities: Levi is a walking killer of men. Throughout his life, at least 100 hearts have ceased their function at the cut of his blade. His experience and talent with a blade allows him to be a masterful swordsman and fighter. In addition to this, Levi's past has required him to remain unseen; he is quite adept at sneaking. His time as a hunter of soldiers also gave him some useful tracking skills.

Class Requested: Short-Stories. I'm pretty bad at being unnecessarily verbose.
erson who helped you when you came in: FlurryDancer, AriestheShadowLurker

Have you read and agree to ALL of RPAffinity's rules? Sure have, boss man.
Reply
:iconarsonicace:
Arsonicace Featured By Owner Jul 24, 2015  Hobbyist Writer
accepted
Reply
:iconrontroll21:
rontroll21 Featured By Owner Jul 14, 2015  New Deviant
NAME:FREDDY FAZBEAR

race: anamatronic bear

gender:male

age: immortal (robots are immortal with proper maintnence)

appearence: a brown anamatronic beaR

history: unknown

personality: strong and bossy

weaknessses: rain,wrenches,emp's

weapons:weird powers of majic, 

abilities:is stronger than anything,can tear titanium in half

class:possesed robot
Reply
:icondeathshadow--666:
DeathShadow--666 Featured By Owner Jul 14, 2015
denied.
Reply
:iconentair:
Entair Featured By Owner Jul 12, 2015
Name: Ceorl Bregalad

Race:  Human

Profession:  Bounty Hunter

Physical Description:  5’ 6”, Lean build, dark brown hair

Emotional Description :  Usually unemotional, but can be angered.  He is, above all other things, practical.  Ruthless to a virtue, he is undeterred by any obstacle once he his eyes set on a goal.  He is also paranoid about being caught unprepared, even to the extent that he has a set of lock picks embedded under the skin of his arm.  However, underneath his cold practicality, he has a certain moral code that he adheres to.

History:  The son of wealthy landowners, his grew up having a varied education.  At an early age he took a liking to martial arts, and was blessed with a private tutor in the subject.  However, at the age of 15, his soft life was interrupted when an uprising turned his family out of their manor and into the streets.  While his parents set to work rebuilding their financial empire, Ceorl forsook dependency on the fickle moral fiber of the population and turned to using his other skills.

Relatives (blood linked or not):  To be added later.

Attacks:  While most of his combat strategies revolve around his throwing knives, he is efficient in hand to hand combat.  As he lacks brute strength, he answers force with speed, flexibility, and surprise.  He is not above throwing sand in an opponent’s face to allow him to slit his throat, or striking a burly man’s crotch for an opportunity to snap his neck.  When he must fight armed and armored opponents, he uses an unusual sword that straps to his elbow and is gripped by a handle that is attached perpendicularly to long, slender blade.  This weapon’s unique design amplifies his arm strength, allowing him to stab through many kinds of armor.  Although he does not always carry one, he is moderately skilled with a short hunting-bow.
Reply
:iconarsonicace:
Arsonicace Featured By Owner Jul 12, 2015  Hobbyist Writer
denied.
Reply
:iconentair:
Entair Featured By Owner Jul 12, 2015
Oh dear.
Reply
:iconshastababy:
Shastababy Featured By Owner Jul 12, 2015  Hobbyist General Artist
Name: Lucki Day

Race: Human

Gender: Female 

Age: 22

Appearance:
Lucki overall, though made up of many average components, is actually quite a unique individual. Standing about 5'5" and weighing roughly 115 lbs, her frame is lean but not skin and bones. Her body is fit from running and yoga, giving her a tone look without much bulky muscle.
Lucki's chest is not really well endowed, but it doesn't lack in shape either. Her hips are slightly wider than her waist, giving it a taper, but in general her frame is smaller than average. She does have very subtle 'baby' abs if you will, again designed via her active lifestyle. She is especially agile and has good control over her body.

Lucki's hair is one of the traits which make her more unique as it is naturally platinum blonde and silky. It falls past her shoulder blades to the center of her back and is naturally very straight. She usually parts it to one side and has a few feathery layers cut into it. Sometimes she will French braid her hair when wet and allow it to dry that way to create beachy waves. But most often she wears it in its natural state or in a ponytail.

As far as her face, Lucki has an average forehead and simple slim straight nose, nothing special. Her cheekbones are slightly higher than average, and though not sharp, her jaw is still mildly defined. Over her cheekbones and nose are faded taupe freckles, sparse but still present. Her brows are light blonde, not as light as her hair but close. Lucki's eyes are another feature which sets her apart. They are a bright frosty blue, with a light icy shade right around the pupil and a royal blue rim to the outer edge of the iris. Her lashes are also different, as they are actually a rather dark brown and are extra long.

As far as tattoos and piercings and the like, Lucki has three piercings on each ear: two lobe and one cartilage on her right ear and three lobe on her left. She usually sports silver studs or semi-precious stones or tiny silver hoops in these piercings. She also has a nose stud on the right side which she occasionally wears a small hoop in too. For tattoos, Lucki has them in three places. On the inside of her right ankle she has the Viking rune that means freedom. On her left thigh she has an elaborate mandala. The final spot is her spine, where she has four wolf paw prints trailing from her low back to between her shoulder blades.

History:
Lucki doesn't recall much (if anything) of her earliest years and her origins. She was found by a caravan of gypsies, who in turn, communally raised her. Discovered wandering the forest alone at the age of probably three or four, the gypsies took to calling her 'lucky', due to being untouched by any of the various predators in the region. The nickname stuck, and she herself began to call herself that as well, later adapting the spelling to Lucki and adding the last name 'Day'. Her chosen last name pays a bit of homage to the fact that her fate changed on the day she was discovered by the caravan. 
Both the communal style in which she was raised and the gypsy influences shaped her outlook on the world around her, opening it up to view the world essentially as an adventure, a giant playground of sorts. 
As she grew up, it became apparent that she had a special knack for something gypsies were already renowned for; thievery. Competing with both boys and girls who were hardy and talented pushed Lucki to perfect and hone in on her skills. Her hands and wit became quicker the more sticky situations she got herself into, and back out of. Just like any teenage girl growing up, Lucki butt heads with other girls and played and got played by a boy or two. Hand in hand with that, she also learned that even a little bit of respect for adults goes a long way. That, coupled with the pity that parents of other children often felt for the parent-less girl, allowed her to get away with a lot more than her peers, which caused a few relationships to become uneasy and tensed. 
It wasn't until Lucki was fifteen or sixteen that she actually discovered or understood that she had a special ability. Prior to that she thought perhaps she was merely imagining all the scenes she saw in her head when she occasionally touched an object. It didn't take her long to channel the ability and use it on specific objects. Occasionally, when she isn't paying attention she might read something she didn't mean to originally, which unnerved her at first but happened less the older she got. 
After Lucki proved herself to be a valuable asset to the infrastructure of the caravan, she was elected an official 'thief' at the age of sixteen. She aided the caravan in various escapades for roughly three years. At around nineteen she parted ways with the caravan to forge her own way for awhile and answer questions pertaining to her actual identity and relatives. Since then she has traveled extensivly, doing odds and ends type jobs, usually involving her unique skillset. 

Personality: 
Lucki is often called a free spirit or referred to as having a gypsy soul. You could call her an introverted social butterfly: she doesn't mind time spent alone, but likes meeting people. Despite enjoying interactions with strangers, she has few close friends, if any, just many temporary relationships that usually are with locals in wherever she is staying. Though she keeps little to no contact with these people she can pick up right where they left off.
Lucki loves to laugh and tease. She's especially good at amusing herself and finding creative outlets for herself. She likes a challenge and will throw herself at a task until she masters it.

When it comes to her handling of emotions, Lucki is across the board. She has 'thick-skin' and doesn't let much get to her, nor does she allow herself to become to attached to anyone. When she is mad she becomes cunning and uses her words to inflict thought out damage. Sadness and disappointment hit her hard when they do, and she has become quite good at hiding loneliness and hurt. Trust is not something Lucki really understands. She trusts everyone to an extent, to have good intent and to hold her wallet when she is about to try something stupid. On the other hand, Lucki doesn't place deep trust in others often. She rarely sets expectations for others and doesn't in trust anyone with her happiness if she can help it.
She speaks in a witty and often sarcastic manner, but she rarely ever has bad intentions going into something.

Weakness: All normal human weaknesses apply. She can become greatly weakened when 'reading' an object of ancient descent due to the vast amount of things it has seen and heard. Essentially it overloads her senses and in a few cases has knocked her out. This is the biggest downfall of her ability. Extracting useful information from a flood of data is difficult if possible at all. 

Weapons: Lucki's upbringing has allowed her to be somewhat of a jack-of-all weapons in a sense. She is decent with all your usual weaponry; swords, knives, spears, axes and the like. However she is especially skilled with a traditional ranger's bow. Her aim with said bow is uncanny, and she has taught herself a vast number of ancient 'tricks' if you will. Such as shooting the bow with her feet, shooting behind her back and hitting a moving target whilst running herself. Likewise she is quick to use her surroundings as weapons or to her advantage in a fight. Her agility has made it so she isn't limited to how she can maneuver with a weapon. 

Abilities: Lucki is human, so beyond being extra agile, stealthy and quick, she isn't exactly anything too special. However, she does have one rather unique ability that some consider to be magical whilst others consider it to psychic. Lucki can 'see' and 'hear' what inanimate objects have 'seen' and 'heard'. For example, if she were to touch a cup she could see (in her mind) what has occurred to the cup; be it who has held it, what has been put into the cup, and even what those holding the cup have conversed about. Though, as mentioned in Weaknesses, there is a downfall to this ability that prevents it from being excessively useful or powerful. It ONLY works on inanimate objects, and some objects 'refuse' in a way to allow her to be privy to information. This isn't common but has occurred. 

Class Requested: Lover most likely!

Person who helped you when you came in: Asuos

Have you read and agree to ALL of RPAffinity's rules? Yes!
Reply
:iconarsonicace:
Arsonicace Featured By Owner Jul 12, 2015  Hobbyist Writer
approved
Reply
:icongilamasan:
gilamasan Featured By Owner Jul 12, 2015  Student Traditional Artist
here's the character sheet gilamasan.deviantart.com/art/c…
Reply
:iconarsonicace:
Arsonicace Featured By Owner Jul 12, 2015  Hobbyist Writer
WE dont take links
Reply
:icondemonduckling:
DemonDuckling Featured By Owner Jul 11, 2015  Hobbyist General Artist
Name: Night Pyre

Race: ⍭●⋲⧊⚮ Unpronounceable. A.K.A The Triscope or Tricon.

Appearance: The Triscope are a tall species, ranging from 6- 8 feet tall. They have ears that resemble a cat's, as well as a tail and retractable claws and fangs. Their clothing closely resembles humans, but the cloth has small computer chips that can change colors based on your preference. Night wears these, her pereference never wavers from black.

They have two stomachs, one inserts acid in the objects, and the other crushes them. This lets them eat bones and teeth, and hard things. They have larger lungs, to make sure that the sugary atmosphere doesn't lodge themselves in the lung. They have much harder ribs, due to the constant battle they go through.

Another noticeable feature they have, is that sometimes, when they get too hurt, and die, they turn into dust, and the dust moves to another dimension, in which they are reborn, but they have no memory of their past life. They are the same species, but this can only happen at moments of peaking emotion.

Their eyes have three more cones in each, letting them see much more than humans, but they have trouble seeing orange and grey.

Their hair color is based not on genetics, but their personality. There are multiple variables in which the hair color on a Triscope can change:


Attitude- By Hair Color:

Black: Usually found in Dark Triscope, the Black Haired family's tend to be more violent and unforgiving. They have extreme anger issues, but have intelligence on their side. They are very introverted, and hated. They are the rarest of all of the colors. They are terrible with social contact. On a scale of power, from 1-10, usually the Black Haired would have an 8 in politics. (Governor)

Blue: Offspring of the Dark Triscope and White Triscope, they have extreme creativity, and have bursts of terrifying anger when they do not get what they want. They are fairly well at communicating with others. On a scale of political power, they would be a 10. (President, King)

Pink: Extremely hyper, and are constantly happy. Usually, the Black Triscopes would have bursts of hatred against them, but the Pink Triscope would ignore them, and turn the situation into something lighter. People think of them as a nuisance most of the time. On a scale of political power, they would be a 6. (Medium Class)

White: Basically, the weakest, but the wisest. They know what to do in almost every situation, and can calm different clans down in a state of terror or agony. They can be rather annoying with their infinite wisdom. On a scale of political power, they would be a 4. (Low Class)

Red: The fiery ones, always looking for a fight. They aren't particularly smart, but not completely dumb either. They can become successful in life, if they try. They are pretty good at social contact. On a scale of political power, they would be a 7. (High Class)  

Green: Very shy and weak, on wonders why they exist. Well, they are extremely creative and love to build- but no one really likes them. Social? What does that mean? On a scale of political power, they would be a 1. (Homeless)



Technology: They're technology would be considered New Earth like, but they are able to trap a person/being's conscious' inside a weapon/object using transferring science making it stronger, or having new properties.

Example. Aemold + Night's Scythe = Plasma Scythe. Aemold would be the being that she took the conscious out of. If I were to trap the Master in something like this, it would most likely be fire based.

Backstory: Tricon were a rather balanced species, like humans, but the main turning point in the Tricon's base was the "Sael Invasion". Tricon were attacked by another species called "Forken". A human like species, but more blood thirsty. They landed on the home planet, Quades, in a rather large ship called "The Vixcus". They needed slaves to buy and sell, and a large amount of people streamed out, and killed, lashed, kidnapped and basically ravaged the planet. They took along a few of the species, and used them as slaves.

Present: The Rouge Tricons, Called Killforn, spend their time trying to devise a plan to destroy the universe, and get revenge on the world, trying to find the surviving slaves, and going back into their lives. They are interbred, and are now -not- Pure.

Night is the Last Pure Left.


Gender: Female

Age: 453- 19ish in Triscope years.

Her hair is pure black, and one of her eyes is black, the other green. Caused naturally.
She is 6’5
She is skinny, tall, but athletic. 
She has a large scar crossing her eye, and two scars on each hand forming Xs. She has retractable “Cat” Ears and Tail, as well as fangs and claws. Her eyes can dilate from slits to round orbs.
On her neck, is etched in the number “6512”.
Anything besides pink, but she would usually stick with jeans. She has a pale complexion.


History: -8/2/1562
Everything is a blur. A hazy furry blur. There’s a lot of screaming. Ships- docking, binding people’s hands together. Night’s face is pushed into the ground, as she was hand-cuffed on a foreign planet. The clunking of her foot against the metal echoed through the halls. People in red masks, with fake horns protruding out of their heads. They cocked their guns, shooting a blank after entering a crammed room. Night- at the age of 7 begins to cry. They slap her against the face, her head clunking against the ground. Everything goes black.
Blue. A Blue Crackle. She is bound to a metal sheet.
Screaming. More Screaming.
They let her out, walking, the guards each grabbing an arm, shoving her into a room. On her neck, she turns to a burn. They were numbers she couldn’t make out.  She wasn’t worried. She thought this was just a nightmare. That her mom would cradle her close, telling her everything was ok, but she would never see her mother again.


-12/4/1562
The crack of a whip and the squeal of a child were the only things heard in the room. Night’s eyes were wet, but she refused to cry. The red marks on her back were very distinguishable. This happened every day. It never stopped. She finally broke.
-3/12/1632
The perfect war machine. Finally. A monster. A bloodthirsty monster. No weakness. No conscious. A slave to us. If we could have more like her- we would win every war.
-Later- 8/21/1979
Night jumped in a ship, the sweat dripping from her brow. She grabbed her scythe, and flew away, for an unknown stretch of time. Then finally- a blue planet came into few. The ship crashed. Night lost most of her memory then. She woke up. People began to become desperate, and made up a personality for her.
Angelica Geliatonnes Hernandez.
She lived a few years as her, and spent her life washing dishes. She let everyone take advantage of her; she was a kind person, loving and caring. Until, she began doing some investigating. Her life wasn’t making sense. But she finally found something.
She remembered something.
Something that made her very,
Very.
Mad.

8/21/1980
She entered collage with the help of a few- black market tools. She had to hold back her anger, and became one of the private students. She had to do a lot more work than she really wanted, but it was worth it. People began being suspicious, of how well her grades were, and how she was getting them, making other students ask her. Night took it the wrong way, and believed that they were suspicious of her being- her. So, she left.

Personality: UNSTABLE. Night gets angry. Very. Easily. She also has no soul (metaphorically), she hates almost everyone. She likes annoying people, and making them mad. She loves watching war. She enjoys solving math problems in her free time. She takes advantage of people when every she can. She likes being alone. She isn’t very social. If anyone tries to talk to her, she snaps at them. She likes modern style, and her favorite flower is a red rose. She has a Master’s Degree in Astronomy, and loves traveling.
She loves bloodshed, but only if the two have an entertaining story to go with it.
Night trusts almost no one.
No One.

Weakness: She has immense depression.
Her feelings switch very fast.
She is sensitive when people call her a psycho, or ask about where she came from etc.
She Is Incapable of Feeling Love or Lust. She hates water, and if she has a bond with someone, and they die, she cries.

Weapons:



Name: Katrana

Abilities: It is a ship, around the size of a house or so. It was Night's escape ship when she was about to be force bred. It has a cloaking device it which it can turn transparent using tiny little micro thingies in the metal, and harbors a bedroom, kitchen, library, and relatively large weapon storage room. It has a holograph room, in which Night can plan, or simply relax. It can go light speed, with the engine it has. It is, alive per say. The Triscope's have an interesting, to say the least, way of dealing with people they don't enjoy they take their conscious, and put it in an object, making it have a particular quality. The ship's conscious, was Lora McTrami. She was a relatively mean person. She was a Triscope fugitive, and Night's captors took her soul into the ship. Every person as a quality, Lora's was electricity. The ship's ammunition have a wide range of big to small, electricity and fire. The ship has taken a rather, strong bond to Night. The control system is simple. You put your body in a socket, and a latch closes on you. If the ship doesn't see you as her pilot, she would send spikes into your body, letting you die, and disposing of the corpse, and bleaching the inside. If Night was to go in the socket, she would be able to control the ship with her mind, if she wanted to go straight, or even thought about it, the ship would go in that direction.

Katrana is rather snarky towards anyone who enters her and isn't Night, and her voice is rather- English Londony. I guess? She can manifest herself into a hologram, in which she has short hazel hair, is shorter than Night, but still tall. She has tan skin, and her eyes are blue. She has no memory of what happened to her, due to huge impact that blew Night and her memory away. As Night was walking away, she cloaked her self, and saw Night being cared for. She hid in the wood, until recently, Night found her ship, when trying to retrace her steps and figure out who she is. Night has no pertinent feelings towards her ship, and sees her as an acquaintance.

Katrana's weaknesses are water, plasma, good looking men, waffles, and bananas.

The ship get's irritated when Waffles or Bananas, because she has an irrational fear of them. (Don't ask.)
She hits on good looking men, making it look like Night is, basically embarrassing her. Water and Plasma cause damage to the ship in battle.

Appearance:

digital-art-gallery.com/oid/12…


It is completely black, and is really slim, giving it speed.






Name: Kinicinari

Abilities (what does it do): Kincinari is a birch stick, with a sharp plasma scythe blade at the end. It is portable, and foldible. I should really be using, "he". Once again, using the Quades technology, they had a Forken butler turned into a scythe. The scythe actually enjoys the company of Night, and has, romanticized feelings towards Katrana. He is protective, but polite.

Appearance: A tall large Scythe that glows at night.

images.search.yahoo.com/images…




Abilities: Look at race.
Class Requested: Novelist

Person who helped you when you came in: Nobody.
Reply
:iconkaguyatsukihime:
KaguyaTsukiHime Featured By Owner Jul 9, 2015  Student Digital Artist
Name: Iria Silvus

Race: Elven Descent

Gender: Female

Age: 143 (in human) 19 in elven

Appearance: Iria has pale skin that is translucent and white silver hair. She has crystal blue eyes and stands 5'4 feet tall. Her lips are of a peachy color and has a short nose. She mainly wears a dress with a anklet. She speaks common and sylvan with elven. Her frame is rather frail looking though she exceeds in agility and arcane. Her prefered weapon changes from bow to staff.

History: Iria was raised in a forest her mother had went missing when she was around 5 years old. So she stayed with her father in the tree house reading the arcanic books. At 13 her father presented her with her first staff where she practiced magic. On 15 her father handed her a short bow where she then also practiced archery. Soon she tried mixing them together creating arcanic arrows where the arrow would change it's element on command.
   Soon later she had pursued her where abouts of her mother's disappearance, searching for any signs and clues of where she could be. Travelling everywhere she could think of questioning the towns and the neutral creatures of her mother. Having no luck of where she could be at she soon settled at an old house she had find on the last road she decided to stop at.

Personality: She is usally determined until a point she think it has lost its meaning and became pointless, when she gives up she would just look at the sky and walk back to her previous resting area. When she gets irritated she would rather not be talked to since she could become hostile to the point of threatening someone. When she's sad she would just hide away in her room not talking for some period this is when she needs someone to talk to to comfort her.

Weakness: Making a critical decision such as trying to aim at the enemy while having a hostage. Such as this would trigger her indecisiveness and would be hard to actually fire a shot. Her fighting weakness would be family having told to kill one of her members would render her useless and she would have lost her will to continue dropping her bow or staff. Her elemental weakness is blind and darkness since she hasn't mastered closing off her sight to focus on her hearing to have an accurate shot.

Weapons: She uses a crystal bow for her arcanic archery skills. It is made out quartz crystal with diamond hints. Her staff is mainly made of silver wood since it has a high capacity to store magic and rarely needs to be upgraded. The magic storage on her rod could also be used as a druid's stick to help the growth of plants and also help detect magic crystals for emphathis on sacred spells.

Abilities: She has grace and agility from being an elven creature, she has learned mainly different types of arcana such as black magic which is taboo through white magic used for healing and red magic for fire. She also had studed herbalism and crystalergy and crafting her own items for other uses.

Class Requested: Lovers o3o I do any kind of romance

Person who helped you when you came in: n/a

Have you read and agree to ALL of RPAffinity's rules? Yesh.
Reply
:iconfoxydafoxrulz300:
FoxyDaFoxRULZ300 Featured By Owner Jul 5, 2015  New Deviant
Shoot I cant join :(
Reply
:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jul 7, 2015  Hobbyist Writer
You are violating Deviantart's rules, and are 8 years old. You need to be 13 to join.
Reply
:iconsanselam:
Sanselam Featured By Owner Jul 5, 2015  Hobbyist General Artist
Name:Fleur Nyx Ai
Race:Nephilim
Age:14
Appearance:
Skin: Pale
Hair: Mid-length, curly, graying pastel purple,worn down
Eyes: Green with pink dots
Height: A little tall
Weight: Somewhat thin
Build: Average

History:
She was born in greece 12.12.2001
Her family moved to spain when she was 2 since greece was under attack.
Her best friend is Juxie Myx Ia from Spain which she met in the spanish kindergarten
Her fourth birthday was a catastrophy as she disovered her Half/angel powers and destroyed the kindergarten which she was the day after expelled from.From that day on she was mentaly tortured by her human family.At the age of six she decided to give that torture an end and tried her best being normal.As she grew older and older (that was acctually two years) she became normal and hid her powers.In elementary Juxie moved away and Fleur was broken.She started falling in deppresion.She then met a boy named Pierre and fell in love with him.Apparently he liked another girl thats why she fell in deppression even more.At 11 years old she started cutting herself as the torture never ended.Her mother one evening hit her and she decided to run away.She was living with Her classmate for a year but then Her classmate discovered her powers and she accidentally teleported to Paris France where she lived two years.She met Juxie there again and moved in with her as her parents were tottaly fine with it. 
As she lived with Juxie she was allowed to use her powers which came in handy for cleaning and stuff.In the library she found a book about heself but  she didnt read it yet.She always carries it with her.She loves Juxie as her sister now.

Personality:intellegent,sometimes lazy,quiet,loyal, fears of getting forgotten,reads someones mind trough the eyes.

Weakness:Taking away Juxie or her book.Guns and water.(water because she was one burned by it.)

Weapons:Hands,mind and an old knife (she stole the knife from the kitchen of her family)

Abilities:Hand magick,fly,teleport,Mind reading

Class requested:Lovers
Reply
:iconsanselam:
Sanselam Featured By Owner Jul 5, 2015  Hobbyist General Artist
Name:Fleur Nyx Ai (flower/french,darkness/goddes,love/japanese) also called Nyxie

Race:Shadow Angel 

Age:15

Appearance:She is a very thin girl with very pale skin.She has a very tall slender body.She ussualy wears her long blonde hair which is down to her ankles down.She wears a black dress and a special necklace.Her eyes are black and her pupils are entirely blue.Her mouth has a light pink natural tint.

History:She was never born.As most angels she is born from a cloud.But her cloud was full of rain,that made her a shadow angel which is the biggest error in angels community.
She was ussualy in her dark corner of the library.She never met humans in her life.As she grew older (around 10) she discovered a secret  underground shelter for herself where she lives with animals now.She is nice and always was but her wild eyes always scared the peapole and undead away.She was the only one of her kind that is why she is sad and maybe a bit depressed.She never had friends and was never loved.

She still lives in that cave.She iis being chased by angels to kill her but she somehow manages to escape.

Personality:Quiet,shy,keeps stuff to herself and never talks until someone comes up to her.She has mastered mind reading.
She doesnt have much feelings.And is dead serious about everything.

Weakness:Humans,And water(she is scared of herself),mirrors and normal angels.

Weapons:her hands,mind and an old rusty knife.(the knife is from her gods kitchen)

Abbilities:flying,teleporting,hand magick,making shadows and reading minds.

Class requested:Lovers
Reply
:iconechowolf15:
Echowolf15 Featured By Owner Jul 1, 2015  Hobbyist Traditional Artist
Name: Echo (no last name yet)

Race: Wolf

Gender: Female

Age: 17

Appearance: Has silver hoop earrings in both ears, long black curly hair that goes past her chest, yellow-golden eye color. A neon blue tattoo on her upper left arm followed by a bracelet on her wrist, black fur. She's 5'7'', skinny but has some toned muscle, like abs and such. her tattoo is a tribal tattoo. Has a motorcycle.

History: Her family was killed in the war when she was 5 and was taken in by a family of Foxes that her parents knew, The father taught her how to shoot, fight and kill like the born natural killer she is. She has killed many people at her young age. She goes to school like any other teenager, but she has that cold look in her eyes so the others are scared of her at times.

Personality: Truly kind-hearted and loving sometimes can be a flirt, funny. When she's sad she just needs someone by her side. when happy she'll love you like no tomorrow, not to mention she's a total hottie/badass and is loved by both men and women.

Weakness: seeing people in pain, plasma and fire, some unknown weapon.

Weapons: 50 cal. sniper rifle, a pistol, assault rifle, some big knives and a sword.

Abilities: Assassin like stealth, badass fighting skills can kill on sight, high senses and strength.

Class Requested: In-Betweener

Person who helped you when you came in: AriestheShadowLurker

Have you read and agree to ALL of RPAffinity's rules?

Yes, all were read
Reply
:iconarsonicace:
Arsonicace Featured By Owner Jul 1, 2015  Hobbyist Writer
denied appearance and  history need a lot more detail
Reply
:iconechowolf15:
Echowolf15 Featured By Owner Jul 1, 2015  Hobbyist Traditional Artist
so I just need to add more?
Reply
:iconarsonicace:
Arsonicace Featured By Owner Jul 1, 2015  Hobbyist Writer
Yes
Reply
:iconaxelashes:
AxelAshes Featured By Owner Jun 30, 2015  New Deviant Student Writer


Name: Callus Gerald (alias surname: Fiersome)


Race: Human (Asian descent)


Gender: Male


Age: 17


Appearance: Callus has lightly tanned skin; with dark copper eyes and short, jet black hair that curves slightly to his left. The bridge of his nose is small and rounded. His mouth is average, Callus possesses a natural poker face, apart from his eyes and eyebrows, which give away most of his reactions. His head is longer than it is wide, shaped similar to an inverted triangle. His general body build is average and is shorter than average height.


History: He was born to a small family consisting of only him, his mother and father, they lived on an isolated plot of land, hidden in the deep forests where very few dare to venture alone. Callus’ childhood was simple and peaceful, as he cared for the family farm along with his firm, yet gentle father, Caius; and ever optimistic mother, Donna. 


He knew little of the outside world and always wondered about the strange markings his father had around his hands and arms, however his father dismissed them as the remnants of his radical past. His only source of knowledge was what his parents taught him and the several books they had in their possession. By the age of fifteen, returning from a trip to the village with his mother; they find their home in a troubling state, nothing of value was taken; however his father was missing.


After collecting their thoughts, Callus’ mother assumes the worst, therefore, reveals to him the truth; his father used to work as a mercenary for most of his life until he became the personal bodyguard for Earl Henry Vaas, Donna’s father, whom was one of the most influential (and most often targeted) Earl in the kingdom. The two fell in love over time, Caius wished to marry her, however, her father strongly disapproved of the marriage; therefore the two escaped the Earl’s estate and eloped as far away as they could from Earl Vaas’ reach, as they were on the run from hired hands and bounty hunters for over two years, until they discovered an old cottage in the deep forest, which then became their home. 


Deciding their home is no longer safe, Donna suggests to travel to her husband’s former mentor, Dirk Venzar, in order to keep her son safe. A week later they reach the town where Caius’ teacher lives; more is revealed to Callus, as he learns that his father was a talented spell-sword, whom learnt the difficult art of pyromancy, very few people are capable of learning it.


After months of sanctuary, Dirk decides that Callus has the potential to learn pyromancy, part of the reason was the teenager’s copper eyes, similar to Caius; much to Donna’s disapproval of it her son chooses to learn the rare art. After two years of training and preparation, he is initiated with his first tattoos, on the palm of his hands that run down to the veins in his wrists; which allow him to produce basic fire magic. From there he proceeds to develop his skills with fire, as well as investigating the fate of his father, under a different surname to hide his identity, Fiersome.


Personality: Callus is socially naive, due to his lack of social experience, however, he is a fast and observant learner. Due to his upbringing he is usually kind in nature; despite his short temper and somewhat stubborn attitude. He usually acts around other with caution, meaning he acts in a polite, yet indifferent manner to strangers, especially to those he feels he does not trust; however acts more considerate to those otherwise. When Callus is mad or upset he tends to brood about it and act more indifferent to others. When he is happy he is more open and friendly. For others, Callus leaves the impression of a cool natured, but naive person.


Weakness: Normal human weaknesses apply. He is greatly weakened by water and extremely cold climates (unable to use fire magic if hands are wet or body temperature is too low); the flames he produces also need a constant source of oxygen to stay potent, this also includes Callus to have oxygen in his lungs to produce fire. Unlike most magics which require mana, pyromancy also relies on the user’s physical endurance; resulting in extreme exhaustion after excessive use. Callus is has an allergy to pollen, which results in hay fever that often incapacitates him until it passes.


Weapons: Mostly uses magic and hand to hand combat, knows the basics of swordplay but prefers not to carry a sword.


Abilities: Callus mainly uses magic; but specialises in the art of pyromancy rather than the arcane arts. It allows him to produce fire with his hands. It requires runes in the form of tattoo markings on the palm of the hands, which must connect to the veins in the wrists. More markings can be added to strengthen the utility of the flames; however he only has the basic runes which allow him to produce rudimentary fire magic. This includes a ranged attack similar to a flamethrower at a maximum range of 2 meters, drains mana and stamina slowly over time. He is able to produce a small fireball that can be shot from the hand, the maximum distance is 25 meters and moves quite fast, uses little mana and stamina for each shot. Callus can cast a mana shield that is large enough to cover the front and not the rear of the cast; this drains a lot of mana so he rarely uses it. He is adept in hand to hand combat after training with Dirk, incorporating his flames to his punches to sear enemies upon impact, he sparingly uses fire in his attacks for it moderately depletes mana and stamina (alongside the stamina used to fight).


Class Requested: In-betweeners.


Person who helped you when you came in: AriestheShadowLurker



Have you read and agree to ALL of RPAffinity's rules? Yes.

Reply
:iconluv2icesk8:
luv2icesk8 Featured By Owner Edited Jun 29, 2015  Hobbyist General Artist

Name: Princess Selene Anastasia of Aexlrea, House of Dragis


Race: Human

Gender: Female

Age: 20

Appearance: Selene has dark almost black hair that flows like waves to her shoulder blade. Her skin is slightly tanned, she has green eyes with flecks of amber in them. Her nose is small and freckled, her lips are mediumed sized and have a natural red tone to them. Selenes body type is average build but with slightly wider hips and broad shoulders. She has a small birthmark on the inside of her left wrist.

History: Selene was born with a twin named Alexander Hart, but they were seperated at birth due to a bargain that her mother made with a King that needed an heir, so her mother gave the King Selenes twin so she could move up in the political scale of the world that they seem to live in these days. As a young child Selene was being brought up to be a proper "Princess" for one day if her mother Lady Eyzana had her way, Selene would be Queen of some kingdom one day. Selene has never really had it hard but she hasnt had the easiest life either. But she always felt as though something was missing from her life, however she could just never place it. Her father died due to fever that plagued the area. Selene was only 10 years old at the time.

When Selene was about 13 teacher Jasper told her of her missing twin. She asked him all kinds of questions trying to understand why her mother would do such a thing as to give up one of her own children. She could now place what that empty feeling was. Jasper had told her that a lot of times with twins there is a special connection between them. So finally Selene had the courage to ask her mother of Alexander. Her mother told her to never speak of his name again, and to just forget about him. Ever since then she did just that. However she has never forgotten about him or gone long without thinking about where he was or what he was doing.

By the time Selene was 17, she was able to speak in multiple languages, was skilled in history, politics, mathamatics, equestian, fencing, hunting and dancing. She was what her mother called an "Ideal" match for any man of status. Selene could only roll her eyes every time her mother said something like that. Soon Lady Eyzana got sick with the fever, which at the time there was no real cure for. Selene did everything she could to help her mother but eventually her mother passed. Soon after Selene didnt know what to do, so she went to the temple to talk to her Goddess Ruzia. Her family practiced the worship of Ruzia for as long as she can remember. After hours of praying to her Selene had fallen asleep in the temple but before waking she dreamt of Ruzia speaking to her and telling her to find Alexander. That they needed each other...

Personality: Selene is generally in a content mood but keeps quiet. She keeps herself guarded from most people. She isnt to keen on letting people in, she learned at a somewhat young age that when the people you love get taken away from you it is one of the most terrible feelings in the world. The less people she cares about the better. Selene rarely gets for her Goddess Ruzia teaches to be forgiving and compassionate. However being human she does sometimes get mad, when she does she tries to walk away from the situation. If she cannot she will put a fight if needs must.

Weakness: Selene is human so much of what can kill a human can kill her. Stab wounds, sickness, along with any other deathly ailments that the world has to offer can kill her. She has a tendency to work herself to exhaustion, which leaves her weak. She had a bad ankle, when she was younger she had tripped and sprained it, when it gets rainy or the weather begins to change it can bother her enough to the point where she has to limp.
 
Weapons: A bow and arrow, her bow is made of elm wood and the string is made of hemp cord. Her father before his death taught her to soak the hemp in glue to help fight against moisture. She also had her fathers sword, which she rarely uses but when the need arises she is a skilled swordswoman. The sword was given to her by her father before he died. The sheath of the sword has beautiful carvings in it as well as the family crest. The hilt is wrapped in purple silk.
 
Abilities: Selene is very skilled with both her fathers sword and her bow and arrows. She can fight with her fists, but perfers not to. She doesnt know it but Goddess Ruzia has gifted her with the power of sight. The sight of the goddess will allow her find her bother and whatever else that her heart truely desires. She doesn't know that she has this ability yet. However after when she learned to use the power it will leave her weak and extremely tired.

Class Requested: In-Between

Have You Read The Rules: Yes

Reply
:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jun 29, 2015  Hobbyist Writer
History and appearance are short. We need her life before she was ten years old. It's jumping too much.
Reply
:icontruxxxxxton:
TRUXXXXXTON Featured By Owner Jun 24, 2015  Hobbyist Digital Artist
Name: Aaron Ortiz Dallas

Race: Hispanic (Specifically, Puerto Rican)

Gender: Male (Transgendered FtM)

Age: 19 years (Birthday is on August 9th, 1995)

Appearance: Skin tone is very tan; almost like a golden brown, but not too dark. Hair is short, and is styled to the left (Brown color). Hazel eyes, medium sized nose, thin lips, and a somewhat pudgy face. Weight is leaning towards heavier standards, though his shape is somewhat feminine. He is pretty short, as his height is 5'4". Normal clothing style includes darker colored tank tops and baggy, worn out jeans or sweatpants. Dirty, scruffy sneakers if necessary (outside, ect.)

History: His early childhood included both of his parents and an older brother (Andrew). His relationship with his brother was very good, though his parents, much of the opposite feelings came through. His parents started to become verbally abusive, and much later, physically abusive. Though as soon as this happened, Andrew ran away with Aaron in his arms and they found shelter in a neighboring city (when this happened, Andrew was 15, Aaron was 7.) Their parents never made an effort to search for and find them.
Aaron spent his later years, up to his teens, living in a corner store on a city street with his brother. A friendly, old man took the two in, knowing that they were going through harsh troubles at that time. The store was a two story building on the corner of a street, the second story being the man's living place. He let the two siblings sleep in a guest room that he had, and they stayed in there for years upon years. When Andrew turned of legal adult age (18), he stayed with Aaron until he reached nearly the same (17). After that, they left the store, and the brothers parted into their own separate lives.
Aaron and Andrew had still went to school, although very risky, as they had to pass by their parent's house each time they would travel across the city to get their education. Aaron decided that after highschool, he would go to a neighboring college, where he resides in a dorms apartment, studying and fooling about. He currently lives in the same, run-down city, though a much friendlier, populated area.

Personality: A friendly guy, though very nervous when around new/unknown people. Mentally, he is very clever and curious about things, though it takes barely anything to set something off inside of him. He can become very jittery and anxious about the smallest of problems, and it takes from a few minutes to a few hours to cool him down. Otherwise, he seems like a very nice person, and an accepting guy, at that.

Weakness: Normal human weaknesses apply to Aaron. If servere allergies count, then any type of nut will cause a terrible, fatal reaction to him. He also has weak lungs, so inhaling smoke or drowning will result in a faster death than other things.

Weapons: The normal weapon he carries around is a pocket knife. He uses it only for his and others' protection. He will only take it out if he's highly/severely threatened or if he is in a life/death situation. If anything, He'll carry around a switchblade too, if he's in a shady/dangerous looking area.

Abilities: He's a very smart boy, with a quick mind to make fast decisions. Physically, he kicks really hard (thanks to two years of soccer practice), and he knows how to throw a proper punch. He's a real puzzle solver, and in a brain/brawn situation, he would be the brains.
Class Requested: In-Betweeners

Person who helped you when you came in: RedLanterAlpha

Have you read and agree to ALL of RPAffinity's rules? Of course.
Reply
:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jun 24, 2015  Hobbyist Writer
Not enough history, and the appearance needs to be longer. We ask for his physical description. Not clothing. Explain his transgender decision in his history. It needs to be explained.
Reply
:iconcrusaderduck326:
CrusaderDuck326 Featured By Owner Jun 24, 2015  New Deviant
Name Blink Andrade

Race Fox

Gender male

Age 15

Appearance
Wears a black hoodie with a hood over his face gray pants dark gray shoes.
Has white fur and the tip of his tail is gone.
Green eyes brown muzzle and a black nose.
Wears a holster on his back for his katana.
He has black finger less gloves and white straps on his shoe.

History
Blink was loved by his mom very much and Blink loved her.
One day at the age of 7 he went shopping with his mom.
When they were in the store a robber came in with a gun.
The cashier refused to give him the money so he held up the gun right before pulled the trigger Blink jumped in and took bullet.
The bullet hit the tip of his tail and he lost the tip of his tail.

Furious the robber shot his mom instead of him and ran out the door.
Blink with tears running down his face he had to be sent to a orphanage.
Blink had plenty to do there watch tv climb trees meet friends.
Yet he didn't feel at home.
Everyday he would get more depressed until he made a plan.

Blink decided to run away back to his house.
That night he grabbed his jacket and ran off.
When he got to his house he got his fathers katana a picture of his mom and lived in the woods.
Blink lived in the woods for 8 years.
One day at the age of 13 he heard someone in need of help rushing over he saw it was lady getting mugged.
Blink also noticed it was the same man who shot his mom wanting vengeance he ran up and cut off his arm.

Then Blink decided to dedicate himself to being a hero.

Personality
Blink is carefree and usually happy.
He can get out of hand if his friends get hurt.
He always thinks for others then himself.
Shy though able to make friends.
Blink can be sensitive if someone would to mention his mom.

weaknesses
The tip of tail is a weak point since of the bullet.
Blink will get nervous near water since he can't swim leaving him open.
Blink is good at stealth so attacking from the front isn't a great idea for him.
He can't fight well in flat lands cause he's used to rough terrain.
He doesn't do well against robots because he can't slice through metal.

Weapons
Blink uses a katana a Japanese sword.
Blink got this sword from his dead father.
His sword comes from generations of his family tree.
The blade is made of stainless steel.
The hilt has two dragons representing good and evil.

Abilities
Blink can sense people from a certain distance.
He is quick on his feet.
He can blend with the darkness to hide.
He attacks with strategy while hidden.
He can hear someone far away.

Class request
In-betweeners  
 
Reply
:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jun 24, 2015  Hobbyist Writer
This is not nearly long enough or in a template that is easily readable. We ask for paragraphs for each description. The history needs to be for each few years of his life.
Reply
:icondriftingblackfoot:
DriftingBlackfoot Featured By Owner Jun 22, 2015  Hobbyist Writer
Name: Shade Dreadnight

Race: Human/Bat Hybrid

Gender: Male

Age: 24

Appearance: During the day, Shade looks like an average man his age, aside from a few small differences, he has large triangular bat like ears that he can rotate, flatten, or prick up depending on the situation. He also has fangs and short claws. Shade's toes are long and strong allowing him to grip objects, people, and allowing him to hang upside down. His wings normally stay folded along his arms during the day.

At night Shade's appearance changes, anything that isn't covered in clothes is covered by black fur, his fangs and claws lengthen and his voice turns to a growl like tone. The skin not covered by fur or clothes such as his face and hands turn black to match his fur.

His eyes are a deep brown looking almost black at times, and he wears a dark green harness allowing him to carry a friend on his flights. He flies through the city at night, his fur allowing him to blend into the darkness, and he is known as the fastest flying hybrid.

History: Shade was adopted by his parents after being found on their doorstep at age 2. He was raised in the city of Whitewing and became it's protector at age 13. By that time no one in the city except for a select few, knew what Shade really was. After meeting a few other hybrids, Shade learned from a dream that he and his friends were part of a legend, that two hybrids of bird and two hybrids of beast would be led to destiny by the one who lives in between.

After they went to fulfill that legend they disappeared, waiting to be called back by the heart of the ones they love. Shade was called back by his friend April and he proposed to her at the age of 21. Shortly afterwards his birth father Drekamond died after explaining that he was only alive o make sure Shade fulfilled the legend. A month or two afterwards April gave birth to twins, the girl they called Hannah and the boy they called Jaymond in memory of Drekamond.

Shade still protects his city even though they all know about hybrids, but he often travels outside the city to learn more about the world. No matter how far he goes he will always return back home.

Personality: Shade is friendly, though he often appears cross, he is sometimes quick to laugh and has a great sense of humor. But when the situation calls for it, he will become protective and aggressive often putting himself in danger as a result. Shade loves his family and will do anything he can to protect them. All in all though, Shade is happy, energetic and often mischievous. 

Weakness: Shade cannot tolerate high pitch noise because of his sensitive hearing. If exposed to it too long he will grow extremely aggressive often lashing out at the source of the noise to silence it. Shade also becomes extremely tired if he is forced to use up a ton of energy at one time. Being forced away from the ones he loves especially if hey are in danger weakens him greatly until he retaliates.

Abilities: Because of his bat appearance, Shade also has certain abilities, he has night vision and can use echolocation, though he can see without it perfectly fine. Shade is a special hybrid because he carries a rare ability, he has full hybrid form that appears wen his energy is at a very critical level, it increases his strength, speed, agility, and endurance all while restoring his energy slowly. He tries not to revert to this because he is still learning control of it and does not want to hurt anyone by accident. He can witch in and out of his night form at will during the day, but has no choice once the sun goes down. He goes back to normal when the sun rises.

Class requested: In betweeners

Here's what he looks like during the day :thumb428626345:
Reply
:iconarsonicace:
Arsonicace Featured By Owner Jun 22, 2015  Hobbyist Writer
approved
Reply
:iconmasked-meow:
Masked-Meow Featured By Owner Edited Jun 22, 2015  Hobbyist General Artist

Name: Zephyr Cunrich 

Race: Human


Gender: Male


Age: 26


Appearance:   Zephyr is a regular human with dark red hair, dusty tan skin, and blue-gray eyes. He average in height, being around 6’1”and weighs around 185 lbs. His face has a scraggly but short beard, and has a piercing in each ear. His facial features are pretty strong, but blurred out behind said scraggly beard hair. His body is built strongly, having been in battle. Cuts and scars speckle his body form wear and tear as well. As suggested by his facial appearance, he also has a fairly hairy bode, pretty much like any European man. When not so beaten up, he can actually wash up to be a fairly handsome fellow, but fatigue gets the better of him, leaving him slouched, not so well-groomed, and his face dull.

History:
 
He was born in a small village a few miles away from the main kingdom of Gelthon. At age 5, his sister, Elaine, was born, and he started learning about homesteading. He would learn how to take care of animals, grow plants for food, and even build. At age 15, he had his coming of age ceremony, and could then join the others to hunt. At 18, he was drafted into the King’s army where he would later become one of his most trusted guardsmen. 

 

    At age 23, he would learn of a great corruption that would have him killing innocent people for their land, including his own village. He then planned to escape and desert the King and get his village to flee. He made it to the village, but not in time to get everyone out. He managed to get his sister and their caretaker out before the village was engulfed in flames. Over time, he would then gather fellow deserters and townsfolk to lead a mutiny against the kingdom. 

     

    His main group, however, left him behind when they found a possible traitor in the pack. Zephyr chose him against the rest of the group, and was abandoned, left to himself to flee again, this time far away from the kingdom. Now he only wishes to find a new home and set up a new existence, all while trying to keep hiding from anyone who still my be looking for him. His new journey has led him to a new part of the world that he had never been to before, opening up a new chapter for him. He starts his new life as a sell-sword, hoping to learn what new path to take. 

     

    
Personality: 
Zephyr is a careful person in regular situations. Under stress, his head becomes clouded and he becomes brash. He is brave and loyal when it comes to his friends, not wanting to see anybody get hurt. He can be flirtatious and charming towards the ladies, as he is looking to start a family at some point. Others have said that he has a poor sense of judgment. 


Weakness: 

Being human, we know how they can be killed. Weather by falling off a cliff, or becoming dragon food. Bleed-outs, disease, stabbings, are all possible with regular life. And then you have magics that add a whole new flavor to death. Being torn limb from limb, crushed, and being drowned are all that much more worse when it is being caused by magic. Angry mobs, hangings, and torture itself seems to be the most common. 

Weapons: 
Zephyr tends to only carry a sword. This battle-worn sword id dull and possibly needs reforging, It is basic steel, its grip wrapped with leather bands. Its pommel is non-intricate, but still creates a rather good balance. The blade itself is dirty, still possibly caked with old bits of blood, and covered in scratches. His shield was long broken and has been discarded; he now looks for a new one. 


Abilities
 
Zephyr was raised to know how to homestead. This includes raising animals, farming for food, hunting, and woodwork so he could build a home. 

During his time in the army, He learned to fight with swords, as well as tactical planning. He lacks in archery, but will take it up if the need arises. 

 


Class Requested: In-betweener



Have you read and agree to ALL of RPAffinity's rules?


Yes I have, and am hoping to have fun and enjoy my time here!

Reply
:iconaf20cartoons:
AF20cartoons Featured By Owner Edited Jun 22, 2015

Name: Theodore Jones

 

Race: Human

 

Gender: Male

 

Age: 18


Appearance: He has a short and black hair with a fringe side. He’s a white skinned and his eyes are emerald-green. He’s taller than his two friends, Richard and Jonothan, but less taller than his other friend Phil. He usually likes to wear a white shirt and a green sweater over the shirt. He has a blue jeans and brown classy shoes.


History: He was born in 21th July 1996, in Nebraska, USA. He lived in this state as a child, along with his parent and her older sister Samatha. On the 1st grade, in elementary school, he was a bit shy when he started to present himself to his new classmates. Until he met another classmate named Andrew, he start to be a bit outgoing and the two boys started to be friends.

They were inseperable, until the 6th grade, when they were still best friends, but only with Andrew felt peer pressure about hanging around with the most popular boy in the school (and he did it). Because of it, their friendship broke into a very long time.

With 17 years old, he and his parents moved to Illinois, when her sister lives in. He now lives in Chicago, have 18 years old, have 3 best friends, and he is on the 12th grade in the High school of Checago. But even though, he feels hatred and contempt on his old ex-friend, Andrew, that is also in the high school.


Personality: He is a very smart guy, and also assertive. He is a gentle and clever person, who is chilled out sometimes. He’s very casual, but he is also a bit competitive and brave.


Weakness: He is sometimes insecure about the future, and sometimes a bit anti-social when he’s not on a good mood. He’s also smart, even thought that he doesn’t even care about his grades.


Weapons: He has three main weapons and a secondary one, which are both Guns. In Nebraska, when he was 12, on a summer vacations, he went to a field and meet new people here. And one of them taught him how to use guns. There are two type of guns he is using. One is the air gun and two are SIG Pro which are two semi-automatic pistols. The Secondary is a gun that use round inserts which contains a reassuring. He hides all of them from his parents, but has shown them to his actual friends as Theodore's secret.

 

Abilities: He has a high-intelligence level, and also has his impeccable skills of using guns.


Class Requested: In-betweeners. Really if he uses high weapons, he always see him as a casual boy.

Have you read and agree to ALL of RPAffinity's rules?

Yes. I read and agree the RP Affinity's rules. I won't dissapoint you

Reply
:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jun 22, 2015  Hobbyist Writer
The appearance is too short, and we're not looking for how you're describing his height. We don't need his clothes described either, really. You need to actually describe what he looks like physically. The history is too short for his age. We need to know about more then just school life. The personality is short, and a little confusing, and your weaknesses are not what we ask for. We need a physical weakness. Not the fact that he's scared about his future, and anti-social belongs in personality. Denied until proper changes are made.
Reply
:iconaf20cartoons:
AF20cartoons Featured By Owner Jun 22, 2015
what does physical weakness means?
Reply
:iconariestheshadowlurker:
AriestheShadowLurker Featured By Owner Jun 22, 2015  Hobbyist Writer
... A weakness that can harm physically.
Reply
:iconaf20cartoons:
AF20cartoons Featured By Owner Jun 22, 2015
Like, for example, if he is sensitive on his knee?
Reply
Add a Comment:
 
×

Featured in Collections

journals, contests, etc. by ScorpianAkio

rp chats by shylarah


More from DeviantArt



Details

Submitted on
June 23, 2012
Link
Thumb

Stats

Views
27,409 (11 today)
Favourites
102 (who?)
Comments
5,930
×